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Old 03-28-07, 11:17 AM   #16
Tieg
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Join Date: Jun 2005
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Thx a lot for feedback. Took a bit but this newbie got it right.
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Old 03-28-07, 11:40 AM   #17
nvdrifter
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Quote:
Originally Posted by Tieg
Thx a lot for feedback. Took a bit but this newbie got it right.
Glad to help. Also, be careful when installing with JSGME. When installing a mod with JSGME, if you get a message saying it wants to overwrite another file with the same name... it might mean that two mods are conflicting. Be careful.
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Old 03-28-07, 11:52 AM   #18
plague006
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I haven't looked into modding anything in SH4 yet, for myself, but I use this mod in this manner; when I see the small swells that the vanilla game wouldn't allow me to deploy gunners, I smile and send the men out there, thanks to the mod, however when there are swelles that practically wash away the watch, then I opt to just not man the guns. Just because you *can* doesn't mean to *have* to.
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Old 03-28-07, 12:05 PM   #19
nvdrifter
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Quote:
Originally Posted by plague006
I haven't looked into modding anything in SH4 yet, for myself, but I use this mod in this manner; when I see the small swells that the vanilla game wouldn't allow me to deploy gunners, I smile and send the men out there, thanks to the mod, however when there are swelles that practically wash away the watch, then I opt to just not man the guns. Just because you *can* doesn't mean to *have* to.
Good for you. Self-discipline can really enhance realism.
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Old 03-28-07, 02:16 PM   #20
Deep Six
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Your link to filefront has NO files for SH4 in its directory


Just your SH3 stuff

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Old 03-28-07, 05:32 PM   #21
Torcher
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Yep, no SH4.
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Old 03-28-07, 06:34 PM   #22
Fercyful
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can´t find the file
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Old 03-29-07, 03:13 AM   #23
Gizzmoe
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It´s available again.
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Old 04-18-07, 08:27 AM   #24
leeclose
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NV is this mod compatible with the 1.2 patch?:hmm:
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Old 08-25-07, 07:47 PM   #25
Sascha
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Default File not there?

The file is not available!
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Old 10-18-09, 10:13 AM   #26
MRAD
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It has been a while since I've been around (well, lurking), but I am back and about to setup SHIV, but I was wondering if there is a new version available of this mod. Perhaps there is something out there that would allow stormy weather use of a deck gun with version 1.5? Thanks for taking the time to read my message and take care!
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Old 10-18-09, 10:56 AM   #27
ridgewayranger
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Hi,
Why not just open the appropriate submarine .cfg file and alter Storm Conditions? I have all of mine set to 15 and it works fine.
RR
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Old 10-19-09, 04:24 AM   #28
MRAD
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Thanks for the tip, wouldn't that remove the rough weather though? I actually enjoy seeing the rough weather, but at times the degree to which you can't make use of the guns during a storm seems quite odd. If the weather is at its worst, then that makes perfect sense, but some of the weather I've come across when unable to make use of the deck guns just seems as if (in reality), you could make use of the gun under that circumstance. I will give the change a try though, perhaps it will be fine with that change.

Thanks again!
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Old 10-19-09, 10:16 AM   #29
ridgewayranger
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Hi MRAD,
No as far as I can tell it only stops the guns being used above the level you set. In stock it's round about 7 but I use 12 to 15 and still get conditions where guns cannot be used,
RR
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Old 10-19-09, 12:53 PM   #30
MRAD
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Thanks again, I have about half an hour to give it a try now that I am finished law school for the day, will make use of it now.
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