![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#2 |
Subsim Aviator
|
![]()
say that each crewmember has an available 250 experience points.
every time you do a crash dive, fire a torpedo, fire the deck gun etc they gain 1 or 2 experience points. SH3 already sort of works like that... and i cant imagine why SH5 wouldnt. but i think what you're saying is see an immediate effect on the crew ability
__________________
![]() |
![]() |
![]() |
|
|