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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 | |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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#77 |
A-ganger
![]() Join Date: Apr 2009
Location: Finland
Posts: 80
Downloads: 67
Uploads: 0
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Chinese U-47, thank you for this mod! I reinstalled my SH3 and all sounds are working fine. But should I now get GWX? 1.4 is pretty lame.
EDIT: OK, I upgraded to GWX. And in my first patrol, I hit the JACKPOT! My Bismarck decimated a large convoy and Rodney battleship! (weird to have a battleship in the middle of a convoy) AND, I SURVIVED with 100% Hull interegity (I didn't spell right I quess) And first bugs: - My radar took few hits, and my radar guy started to cry: "Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed! Radar destroyed..." He screamed that all the way back to Brest. The radar wasn't even severely damaged, and it worked fine. - During the battle, I my guns were acting weird. They fired, and then they turned back to their "normal position" to reload. Then they turned back towards enemy to fire, and then returned back again to their "normal position" to reload. Why's this? - This isn't actually a bug, but can't the guns "track" two diffirent targets at time? There are enemy destroyers around me. When my port cannons are shooting the destroyers on my port side, my starboard cannons wont shoot the starboard side destroyers. When I order the stb side cannons to shoot the stb side destroyers, the port side cannons stop firing. Did I do something wrong? I pressed the "Fire at will" -button. Should I press something else? Btw, are there anyone else playing WSM3.0 multiplayer? Im tired of getting kicked from servers becouse "Bismarck not allowed dang it" ![]()
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Water is important. If there would be no water, no one could learn to swim and everybody would drown. ![]() Last edited by Von Talon; 10-13-09 at 12:26 PM. |
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#78 | |
Sailor man
![]() Join Date: Nov 2006
Posts: 46
Downloads: 1
Uploads: 0
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The opportunity to target AND engage multiple targets was not part of U-boat warfare. In addition, most ships (D-Land class for example could NOT) cap ships were able to engage different targets with bow and stern turrets. This would make up to 4 targets at a time (1 bow, 1 aft, 1 port and 1 starboard) ![]() I'm not sure if even Chinese can change that. #edit: @Chinese: Hope this works http://s1002.photobucket.com/albums/af145/RedeagleGER/ |
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#79 |
A-ganger
![]() Join Date: Apr 2009
Location: Finland
Posts: 80
Downloads: 67
Uploads: 0
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Seriously, WTF is this?
![]() This guy seems to be in every boat. Is this somekind of joke or just a mistake? ![]()
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Water is important. If there would be no water, no one could learn to swim and everybody would drown. ![]() |
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#80 |
Stowaway
Posts: n/a
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Wow, the chinese!
First, you dont see them at all. And suddenly they rule or change the whole Planet! ![]() |
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#81 |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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#82 |
Sailor man
![]() Join Date: Nov 2006
Posts: 46
Downloads: 1
Uploads: 0
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Now i had time to test. It's not working....
![]() Here is what i did: - copied the SH3-with-GWX-Folder - unzipped wsm3 in that folder - moved the MODS folder from the new directory (after unzipping) to the root-MODS - started JSGM and selected the 16km mod and WSM - restarted JSGM and selected geI - startet SH, selected a mission (i.e. Malta) with IXD2 (1942) - it loads till the last one or two cm of the bar. then stucks there Can anyone help? Did i made a mistake? #edit: i did so with WSM2, GWX and WSM2-for-GWX and it worked (despite the stuff to do to get WSM2 run with GWX) Last edited by Redeagle; 10-13-09 at 04:42 PM. |
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#83 | |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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Quote:
Silent hunter 3 GWX 3.0 gold jsmg 16 km the atmosphere (do not use because my computer is too weak to pull it), but to devote today War ship mod 3.0 everything should be OK |
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#84 |
Sailor man
![]() Join Date: Nov 2006
Posts: 46
Downloads: 1
Uploads: 0
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i just tried with deactivated 16km-Mod and it loaded. Tried Bismarck-mission this time.
Maybe that or the atmosphere-mod...i'll check that later. Time for some sleep ![]() |
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#85 | |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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Quote:
![]() as evidence a few jpg as play sh3 Otherwise it would gel ![]() next foto map Look A FpS!!!! next foto damage control & crew next foto Ju 88A attack enemy ship next foto after battel next foto Bismarck after battle and hit from H.M.S. Nelson next foto Bismarck and look a sea 1 fps if i'am look up it be 0 fps ![]() next foto new english transport trop ![]() next foto mission results 16 km atmos... and WSM 3.0 + GWX = full fan if you got good PC if you don't you in my sytuacions P.S. My PC : Laptop ACER Travel mate 2492, Xp PRO, 1,60 Ghz, 2 GB ram, cart grafic 64 mb virtual tuning too 224 mb but it stil 64 ![]() if you say you got problems .... read again my post^^ (cant wate the new laptop) |
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#86 |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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#87 |
XO
![]() Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
Uploads: 0
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Hi it's amazing!
I made some test, I had "radar destroyed" messages too on Bismarck, even if the radar never got destroyed. I just have a question.. is it possible modify the periscope station (that it's disabled now) to have an other watch station? maybe could be nice the higher and opened on the ship! thanks! |
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#88 |
Torpedoman
![]() Join Date: Jun 2004
Posts: 112
Downloads: 7
Uploads: 0
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One word: WOW
Impressive work guys. ![]() |
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#89 |
A-ganger
![]() Join Date: Apr 2009
Location: Finland
Posts: 80
Downloads: 67
Uploads: 0
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HEY! THIS AWESOME AWESOME AWESOME WITH EXTENDED FREE CAMERA MOD! http://www.subsim.com/radioroom/showthread.php?t=154643
You can walk around your ship! AWESOME! ![]()
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Water is important. If there would be no water, no one could learn to swim and everybody would drown. ![]() |
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#90 | |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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