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Old 10-12-09, 03:50 AM   #1
looney
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Afaik subcommanders didn't talk to eachother during missions anyway.. They knew radio could be tracked by the enemy. Heck they did it themselves. Wolfpacks where organized by their commanders from germany.

So all we need is an AI wich dives and fires torps submerged and survaced. And if that is posssible MTB's will be able to fire torps also

For instance get orders to attack at say daybreak or sundown.. and then around that time you will see another explosion from an AI sub spawned nearby with same orders.


P.s. check out the actual effectiveness of wolfpacks
http://www.uboat.net/ops/convoys/convoys.php
I always thought when a convoy was picked up by a wolfpack they would decimate the convoy. But mostly they destroyed only 1 or 2 ships, with some exceptions.
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Old 10-12-09, 04:33 AM   #2
sergbuto
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Quote:
Originally Posted by looney View Post
So all we need is an AI wich dives and fires torps submerged and survaced. And if that is posssible MTB's will be able to fire torps also

For instance get orders to attack at say daybreak or sundown.. and then around that time you will see another explosion from an AI sub spawned nearby with same orders.
Yes, the proper sub-specific AI is needed. Formally, even just a 3D model of a sub which only moves on the surface and fires its guns could be already called by AI submarine but that is by far not good enough. Specific sub-AI routines in the code are needed.

Currently, in SH3 and SH4, the situation you describe with the spawned AI sub can't even happen because there is no spawning formalism like that in the campaign mode, specific triggers do not work. Therefore, in addition to sub-specific AI, working triggers or spawning formalism like in SH2 are also needed.
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