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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Let's Sink Sumptin' !
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Yeah, all it used to take was a half page colored ad to get me excited about a coming release. Nowadays, between a deluge of screen shots, developer blogs, forum feeding frenzies and YouTube video walk-throughs I almost feel like I've already played a game before I even own it.
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#2 | ||
Sparky
![]() Join Date: Jan 2007
Location: Hannover, Germany
Posts: 158
Downloads: 39
Uploads: 0
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I know that the game is in development but a howler known since SH3 could be fixed by now, you donīt think? That are no beta mistakes. Quote:
I remember those moments when Wing Commander 3 or Tie Fighter were announced and previewed by a big german games magazine...
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I hope alot of people will buy SHV. I will and I will mod it and play it. Keep in mind if we donīt buy it, the next SH title will look like this and you can look forward to a starfish addon... ![]() ![]() |
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#3 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Let's hope UBI learned a little something from the past mistakes but ... nobody has the game so why post complaints about something that hasn't happened yet.
And IF it has more bugs than a New York flop hose.... You'll buy it anyways. ![]() |
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#4 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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bump |
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#5 |
Ace of the deep .
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The games not even out yet
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#6 | |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
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I'm a nuke simmer at heart. I grew up playing the Fast Attack, 688(i), Sub Command and Dangerous Waters line of simulations. Historical submarine simulations were, for me, an acquired taste, and one made of necessity. It is certainly true that the submarine simulation world is one of feast and famine. The feast is on the historical side. You guys get a new sim about every two years. The modern simulation market is, for all intents and purposes, dead. To add insult to injury, each historical simulation is, upon its release, the pinacle of naval combat simulators, with graphics and features only dreamed of in previous installments. Case in point: SHIII and DW. Both were released around the same time. SHIII was the greatest submarine simulation we had ever seen. In fact, we had never seen anything like it before. Here you were with a fully dynamic campaign, on a boat with magnificent ocean physics and a detailed environment that would make one drool all over his keyboard. To boot, it had not only a three-dimentional crew, but one that you could interact with. DW, by comparison, ran off the old Fleet Command engine, which brings back memories of good old Fleet Command math: I had 12 Tomcats. Nine of them suffered catastrophic engine failure right off the catapult, leaving me with 3 Tomcats which were, due to their inadequate numbers, promptly basted out of the sky by enemy SAMs. I now have zero Tomcats. The point is that DW was dated upon its release, and has signaled the end of the modern sim line for the forseeable future, while the historical sims have the latest bells and whistles. SHV looks to be another SHIII in terms of giant leaps forward. The Dev Team looks to be giving us just about everything the community wanted, setting up yet another sumptuous banquet for the historical sim players. It simply baffles me to read complaints about screw direction when the other side of the community is stuck back in the 90's. I suppose that it is simply a matter of perspective. We'd take the wrong screws. |
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#7 | |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#8 |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
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I think it's ok to ask the devs to be mindful of certain things in the previous games that annoyed you.
Sun shinning through objects Crew being see through Eyes becoming hollow Soup being cold If they are not fixed it's not the end of the world, i'll still love the game. I'm sure elanaiba is a big boy and won't get upset that someone asks Ubi to be mindful of a few historical quirks. Now stop bashing each other and add some constructive comments.
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