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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 |
Lieutenant
![]() Join Date: Sep 2006
Posts: 259
Downloads: 290
Uploads: 3
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Much More Air Attacks
Hello Bandit
![]() I would like suggest you MY way to increase the air attacks. "My way means": you must check by yourself, making test, before implementation inside your game/carrier. This because I am not high level moder, just "amateur", and after 4 years playing (exclusively) SH3, I am sure just for one thing: In every computer in the planet happens different events. Example: I had hat ALWAYS air attacks –massive air attacks– with time compression up to 1024. Maybe because my "trick" works. ![]() And this trick is the tweaking of the AirStrike.cfg inside Cfg folder. [...\Data\Cfg >>> AirStrike.cfg] Everything inside is clear, if problem, just replay here. ![]() Start change entries from "Night Modifier" and down. Don't change the first one, the "Maximum Aircraft Range" unless all others (extreme) values do not give you satisfaction. Warning: The PC may suffer from low fps, especially close to the German harbours, because, if you exaggerate, dozens of airplanes may attack harbours, from late 1943. Yes, you understood well: you increase air attacks, but you increase them EVERYWHERE, not only the sea patrols, but air raids too. . . and not only in the start of every partol. . . I tweaked up this file, but I tweaked up the AA guns and shells too. My point is to have numerous combats, not going in the bottom. ![]() Hope you understood my English. . . ![]() |
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