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Old 10-07-09, 09:51 AM   #12
Seeadler
Pacific Aces Dev Team
 
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Quote:
Originally Posted by flakmonkey View Post
Something odd about that list, theres a couple of console only titles on there, since neither the ps3 or 360 has physx hardware (ie nVidia 8800 or higher)
PhysX is not dependent on an nVidia graphics card, there are even user modified drivers for ATI cards. Nvidia has offered AMD(ATI) to assist in the implementation process for official drivers but AMD(ATI) however have denied.

Also on consoles, nVidia has signed a license agreement with Sony to provide PhysX technology for the PS3
http://news.cnet.com/8301-13924_3-10198809-64.html

the same for the Wii from Nintendo, nVidia is now the official tool solution provider, registered Wii developers can now use the PhysX SDK libraries for Wii development.

Quote:
does this mean it can be run as software too??
and yes it can be run on CPU instead of GPU, but you lose the acceleration factor.
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Last edited by Seeadler; 10-07-09 at 11:08 AM.
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