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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
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![]() Join Date: Oct 2009
Posts: 15
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My request would simply be this: make SH5 recognize axis. Besides, you can't program it to something that isn't in the game. If there is no keyboardcommand to control the dive planes, you can't program any HOTAS axis to control it. But I see no objection of having the -option- to use it. |
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#2 | |
Subsim Aviator
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i also think many here would agree that you... and perhaps half a dozen other people would get any use of it. ![]()
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#3 |
Eternal Patrol
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As do I. If it's a simple thing to program I'm all for every possible option. If it's difficult then I say things like I did in my previous post.
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#4 |
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![]() Join Date: Sep 2009
Location: K'Tithrak Mang
Posts: 25
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It would be great to have [even optional] manual helm controls rigged for this. I have a Saitek X-52 HOTAS for Wing Commander games and would love an excuse to use it in SH:V.
However, it may not be neccessary. All HOTASs (I would imagine all advanced joysticks, like advanced mice) are thoroughly programmable even to the level of haiving the various axes spilttable into ranges to press certain buttons. So you'll always get a minimum applicability even with no support at all. The X-52 HOTAS (not sure about others) has a thumb-mouse and full controls for that on the throttle too. So in effect proper support would simply be using that mouse and condensing your keyboard controls onto the HOTAS system. Either way, it would be ace to have it. As Donkeyshot says, the power of X-52 pro and X-52 HOTAS are so good that only a minimum level of game-side support are needed. Ah, I just noticed the date of the first post.... sorry for the thread necromancy.
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