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Old 09-28-09, 02:22 PM   #9
Webster
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Quote:
Originally Posted by Arclight View Post
If being able to spot a ship on the horizon is dependant on experience, wouldn't it make more sense to have that in the game like IRL, instead of statt based stuff?

I just don't want to be in a situation where I managed to spot something at great distance but not being to report it due to game-mechanics. Or not have seen anything at all but have it auto-reported because my statts say I've spotted it.

Both situations break immersion. You're reminded of playing a game, because your actual skill is limited to or superseded by a number in a .cfg file.
well you cant have it both ways, if you are going to take over a station then it goes by your skill and not the skill of the player you replace. as captain your skill cant be limited or you wouldnt be able to take over other stations since your not qualified to and if you are qualified to do them all then you dont need levels of skill for yourself.

you are replacing the crew member and not morphing into their body. when you leave their station they see with their skill level so if you see it and they cant, then thats just how it is just like real life. you cant make someone see it just because you can, they either can see it or they dont so i dont see the problem.
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