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Old 09-25-09, 04:34 PM   #1
Webster
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Originally Posted by DarkFish View Post
I guess you can give orders about anywhere in the ship. I mean, wouldn't a real U-Boot captain be able to just give commands from anywhere within the boat? I guess the order would just be passed on by other crewmembers

well thats the part i found troubling, if you have to get there then to me that means you cant command the sub from the non command sections of the sub. if you could then there would be no cause for the statement

"you’ll have a long way to go to that conning tower hatch before the sub can dive!"
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Old 09-25-09, 05:07 PM   #2
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Originally Posted by WEBSTER View Post
well thats the part i found troubling, if you have to get there then to me that means you cant command the sub from the non command sections of the sub. if you could then there would be no cause for the statement

"you’ll have a long way to go to that conning tower hatch before the sub can dive!"
Theres a very good cause for that statement - you may give the order to dive, but they're not going to dive while the captain's still on deck.
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Old 09-25-09, 05:29 PM   #3
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Originally Posted by mookiemookie View Post
Theres a very good cause for that statement - you may give the order to dive, but they're not going to dive while the captain's still on deck.
Or they might dive, but the captain would drown anyways.
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Old 09-30-09, 07:31 AM   #4
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There is an update posted today.

30.09.2009

How does the morale system work?

Your crew is a highly trained unit of the German Kriegsmarine. They will do their duty, but as with every man, there is a question whether they will go the extra mile for their captain and mission. This is translated into their morale – their capacity to use their special abilities such as making a team effort to reload all bow torpedoes very fast to deliver a fatal blow to enemy shipping.
Of course, as you spend time at sea, your crew will long for their families, get tired of canned food and their morale will go down. This diminishes your capacity to use them and excel in battle, so as captain, you have to be careful that there’s reasons for the crew to be happy. Sink some ships, make them proud, and it should be ok.


Will there be improved ship buoyancy dynamics EG the roll and pitch of the submarine?

Yes. Physics throughout the game is under tuning. We added a “flooded” mechanic to enemy ships as well, which simulates water flowing from one compartment to another, thus buoyancy is expected to be more realistic.


I have noticed that the ship/submarine textures on all the current screenshots are VERY basic; will you be replacing them with more realistic skins and textures like in SH4? (EG bolts and rust ect).

Textures and graphics are still under tuning. We textured the submarine based on real images taken from real uboats.

Will more realistic sounds be used for the ships and subs? Also will we finally have the function to change the crew’s voices to German (instead of relying on mods)?

Yes. There will be new sounds, true surround effects, and a German voice pack distributed with the game.
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Old 09-30-09, 05:14 PM   #5
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So no more endless patrolls
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Old 09-30-09, 05:50 PM   #6
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Originally Posted by TDK1044 View Post
There is an update posted today.

30.09.2009
Well SH5 sure sounds interesting to me... and since I most certainly plan to buy it upon release... methinks I shall not pick it apart too quickly. If you shake the box too many times before Christmas Day arrives your present might not be much of a surprise...

Heck... I still wanna go back and play SH3 w/GWX... even more so now that there will be no GW mod for SH4. So there is plenty to keep me busy till 3/2010. Since I bought SH4 my gaming has been intriguingly sub-clusive... and it likely shall not be changing anytime soon. Besides... maybe I will have this dad-gum U-boat career done by March 2010.
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Old 09-30-09, 06:09 PM   #7
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one thing I liked to hear

Quote:
The harbor keeps the first person perspective, but some of the management jobs are better done through 2D interfaces.
so I guess that means we will be able to walk about in the harbor. me like
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Old 09-30-09, 07:11 PM   #8
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Originally Posted by Sledgehammer427 View Post
one thing I liked to hear



so I guess that means we will be able to walk about in the harbor. me like

Well if that's true I sure hope the Devs arrested that hot-rod truck driver on the docks.


Very impressive the way he made those 90 degree turns.
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Old 09-30-09, 10:45 PM   #9
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Quote:
Originally Posted by TDK1044 View Post
There is an update posted today.

30.09.2009

How does the morale system work?

Your crew is a highly trained unit of the German Kriegsmarine. They will do their duty, but as with every man, there is a question whether they will go the extra mile for their captain and mission. This is translated into their morale – their capacity to use their special abilities such as making a team effort to reload all bow torpedoes very fast to deliver a fatal blow to enemy shipping.
Of course, as you spend time at sea, your crew will long for their families, get tired of canned food and their morale will go down. This diminishes your capacity to use them and excel in battle, so as captain, you have to be careful that there’s reasons for the crew to be happy. Sink some ships, make them proud, and it should be ok.


Will there be improved ship buoyancy dynamics EG the roll and pitch of the submarine?

Yes. Physics throughout the game is under tuning. We added a “flooded” mechanic to enemy ships as well, which simulates water flowing from one compartment to another, thus buoyancy is expected to be more realistic.


I have noticed that the ship/submarine textures on all the current screenshots are VERY basic; will you be replacing them with more realistic skins and textures like in SH4? (EG bolts and rust ect).

Textures and graphics are still under tuning. We textured the submarine based on real images taken from real uboats.

Will more realistic sounds be used for the ships and subs? Also will we finally have the function to change the crew’s voices to German (instead of relying on mods)?

Yes. There will be new sounds, true surround effects, and a German voice pack distributed with the game.
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