SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-25-09, 02:04 PM   #1
Randomizer
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Am always careful with first person accounts. Comparing the patrols narrated by Herbert Werner in Iron Coffins with the historical records of those same patrols can be instructive.

I got a sense that Calvert tended to trivialize details but its still a good read as you said.

Sometimes authors will write what they expect their audiance to see and when people think of submarines they automatically think 'Ping' even if they have no idea what a 'Ping' might represent.

On the other hand it's possible that constant active searching was doctrinal for the areas that Jack operated in.
  Reply With Quote
Old 09-25-09, 04:26 PM   #2
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

i dont know if you knew this but in case nobody told you, the game is very dissapointing as far as trying to recreate accurate tactics and stategy so it is very hard to follow what they did in real life situations because of game limitations.
  Reply With Quote
Old 09-25-09, 05:02 PM   #3
DigitalAura
Straight and True
 
Join Date: Jul 2009
Location: CANADA
Posts: 276
Downloads: 8
Uploads: 0
Default

Quote:
" Comparing the patrols narrated by Herbert Werner in Iron Coffins with the historical records of those same patrols can be instructive"
Oh good! That's the next book in my pile!

Quote:
"the game is very dissapointing as far as trying to recreate accurate tactics and stategy"
That's interesting! They got so much right, that it is surprising to me that this kind of detailing could be overlooked. Especially since, in this case, it's not the result of a physical or game limitation as much as a historical oversight. Behaviour of AI is easily coded...even modded.


=============================================

Another thing I was surprised about was the incredible reliance the navigators had on their sextant and the stars in the wee morning hours. We take it for granted, but it looks to me like most times submariners didn't know if they were 20 miles off or 20 yards off. They really depended on LANDFALLS, which would be really cool werre it somehow implemented in game.


Also, I was surprised at the number of night encounters with aircraft in the book. I've never seen a plane even on radar in the game after sunset... and even more odd, never even seen a friendly ever! The navy used two letter challenge and response codes when they met. They'd signal with a 'blinker' gun to each other.
Now THAT would be fantastic to simulate in game.
__________________

... ALL YOUR BEACH ARE BELONG TO US! ...
DigitalAura is offline   Reply With Quote
Old 09-25-09, 05:11 PM   #4
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,880
Downloads: 364
Uploads: 0


Default

As I understand it and I read this long detailed explanation long ago, they're always pinging when in moving convoys, ect. Wish I could find it again.

The bug is you don't hear it unless you are picked up by it.

It seemed true, because fast tracking DD's shouldn't be able to pick you up.

Have you even noticed your going in to attack, then a dd makes his standard turn and get's his bow facing you. At the exact second you hear the ping or the ping happens when you get in his sonar game. So maybe it's true it is on....just what I read long ago. The way the game works it appears true.

Seems to me they're always pinging, you just can't hear it until you're picked up in their sonar cone.

However, once they find you is when they will go passive

Why it's important to stay out of their sonar cone when attacking.
Armistead is offline   Reply With Quote
Old 09-25-09, 09:04 PM   #5
Rip
Commodore
 
Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
Uploads: 0
Default

Great book, and it really has me yearning for a return to Perth/Freemantle.
I have read it a few times and I am reading Wahoo right now but I just don't find myself getting wrapped up in the story as much as Silent Running.
Rip is offline   Reply With Quote
Old 09-26-09, 07:44 AM   #6
kylesplanet
Commodore
 
Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
Default

A wonderful book indeed. Calvert was a good writer and had a distinguished carrer in subs.

V.A. Calvert passed away in June of this year, a true hero of American submarines.
__________________
kylesplanet is offline   Reply With Quote
Old 09-26-09, 11:06 AM   #7
DigitalAura
Straight and True
 
Join Date: Jul 2009
Location: CANADA
Posts: 276
Downloads: 8
Uploads: 0
Default

Here's another weird thing I noticed he said...
Something to the effect that they couldn't use passive sonar effectively while surface running...


huh? I've never noticed a difference in the game between surface / submerged sonar ... anyone?
__________________

... ALL YOUR BEACH ARE BELONG TO US! ...
DigitalAura is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:23 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.