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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
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Yeah, sorry I didn't put that too well.
The wake the boat leaves behind, the waves it generates, those are actually made 3D in realtime if I understood correctly. ![]() In SH3 and 4, the usual waves from the corresponding sea state were already in 3D, but the waves didn't react to the boat's movement, they just moved with the weather conditions, nothing more. Now, boats generate their own waves based on their movement apart from the waves we got with the sea state. Oh, and there are also shore waves. ![]() I don't know if I explained it better, feel free to ask again. ![]() |
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#17 |
Helmsman
![]() Join Date: Jul 2003
Location: Europe
Posts: 101
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#18 | |
Hellas
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Thats really nice you are saying here but let me ask you from where (source) did you get this info ? bye
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#19 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
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Think it was one of the details confirmed by Neal on the twitter page during the meet. You can actually spot it yourself in the screenshots of the boat in the harbor.
Think I was the first to spot it. ![]()
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Contritium praecedit superbia. |
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#20 |
Admiral
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Was shown in the Subsim meet in Copenhagen
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#21 | |
Hellas
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#22 |
Watch Officer
![]() Join Date: May 2007
Posts: 339
Downloads: 1
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With a big majority of people here having powerful GPUs, I would love to see some awesome GPU accelerated physics and other effects in SH5. Water/Liquid simulation!!!???
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I only need one torpedo. ![]() |
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#23 |
Ace of the deep .
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I think the devs said they are bringing the game up to 2009 specs , so i would imagine the ocean/water will be pretty amazing . I mean real time wakes generated by the subs/ships and beach waves are going to be awesome .
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#24 | |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
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![]() Do we ask too much ? ![]()
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![]() Last edited by Adriatico; 09-30-09 at 06:41 PM. |
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#25 |
Ace of the deep .
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I hope i wont need a sobers 3d waves mod
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#26 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,788
Downloads: 171
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Sub captains go down with their ship! |
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#27 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
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Actually... you Aussies could invate SH5 dev. team to attend "Sidney to Hobart" race...
![]() ![]() Jimbuna, sober, Venatore, Reece,... do you have some spare pocket money ? ![]()
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![]() Last edited by Adriatico; 10-01-09 at 06:59 AM. |
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#28 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,788
Downloads: 171
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Look .... a green Atlantic!!
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Sub captains go down with their ship! |
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