Quote:
Originally Posted by CaptainMattJ.
actually. that was an error. i meant to say that you flood to death, not you repair EvERything including bulkheads and still flood. i mean the plates should buy you SOME time to repair bulkhead. and uhh poly why dont ya unclude FIRE dmage for ALL ships including your own submarine. and, if possible, a more DEtailed damage system that TElls you pretty much everything thats going wrong like the percent of the compartment is flooded and if you put fire as a damaging factor the intesity of the fire and what its doing to you. also, if your engines are damaged, and you push it to flank for too long, it should damage your engines even more. like in jaws, the boats engines were water logged, and hee pushed it to Full and it blew out eventually. i mean if your going to make this huge damage system, just go all out man.
|
Cap, you're asking for a god mode. Real captains sure didn't know the extent of damage to their subs. There were no gauges in the control room showing percentage of damage to the boat as a whole or to each compartment.
A single hole in the pressure hull was fatal. No repairs were possible at sea and no submerging would take place after that unless you weren't interested in surfacing ever again. There was no "welding a plate over the hole."
I suggest you research the incident involving USS Bergall on December 13, 1944.
There is a lot going on here at Subsim that someone new to the scene might not appreciate, like a dedicated group of modders and players with over two years' experience who have researched what is and what is not realistic to a degree that you can't begin to comprehend.
I suggest you transition into learning mode and begin asking questions rather than making what you will understand later are impudent demands. When you see something that doesn't seem right, begin by asking why instead of demanding why not.
And people will respect you if you first show some respect for them.