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Old 09-12-09, 07:26 PM   #1
Armistead
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If you're playing stock planes tend to show up about anywhere.

If you have a mod likd TMO or RFB, plane traffic is more realistic. TMO gives you a map and shows where air bases are and a circle range of how far they can go..depending on the year.

In real life one torp would usually sink a sub. No one knows what happened to Wahoo, but some evidence shows it could have got hit by a circle runner and was sunk trying to make it home. There are other reports of subs hit by circle runners and making it home...but only two that I know of.

In the game, due to damage zones you usually can live if a torp hits. I've been hit by several and don't recall dying, but damage is so heavy you're headed home.

Different escorts carry certain numbers of charges, but you can easily outlast them. You can also shoot and blow the charge racks up with AA fire. I was forced to surface due to damage and a DD was near. I shot his rack off, dived again...least he couldn't drop charges on me....

With mods like TMO, RSRD, you can run into some mean DD's. Some have 6 Y guns and double roll offs. They can dump 20 charges per run in a wide spread.....so ID and learn what ships are mean and stay away if you can.

Sub nets don't do a lot of damage unless you try to force yourself over one. You can get stuck and takes forever to get off and start taking severe damage.
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