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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12 |
Rosengarten. Center
Join Date: May 2003
Location: The Netherlands
Posts: 89
Downloads: 225
Uploads: 0
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I like to know how the "contact influence" is coded in to the game. I use it often, normally below a couple feet below the keel depth. I`m using TMO 1.7, not sure if that makes any different. How is the damage system coded in to the game? Normally it takes 2 torpedos two take out a small/medium target. Sometimes it takes a couple of hours to sink, sometimes 30 mins. It maybe depends where you hit the target, i`m not sure.
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"Ashes to ashes, dust unto dust, it may not run, but shine it must, it may not work, but it will not rust." |
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