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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Developer
Join Date: Mar 2008
Posts: 335
Downloads: 6
Uploads: 0
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Thx Sledge.
Here is the progress of today. Lightly grey, with dark gray on the upper tube and matte red under. I think this is what i saw on the drey dock photo in black/white. I need the half day for finding out the details on different photos. Here are two screenshots out of our Game Engine. What do you think? Greetings Sung |
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#2 |
ACE
![]() Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
Uploads: 0
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Lookin good, I'm jealous of your texture skills
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#3 |
Developer
Join Date: Mar 2008
Posts: 335
Downloads: 6
Uploads: 0
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Sub and underwater look is finished now. Next work on the particles.
![]() Greetings Sung ![]() |
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#4 |
Developer
Join Date: Mar 2008
Posts: 335
Downloads: 6
Uploads: 0
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To take a photo as Skydome for a game is a bad idea. It does not really fit. I begun this afternoon to paint a cloud texture by myself.
I think it fits better... cya Sung ![]() |
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#5 |
Developer
Join Date: Mar 2008
Posts: 335
Downloads: 6
Uploads: 0
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Now we have a crew on deck.
Each member has less than 550 polys. The guys are leaving the Tower before diving. ![]() Last edited by Sung; 09-12-09 at 03:19 AM. |
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#6 |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
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Looks really sweet, and you're right, your painted clouds look much better than those in the previous screenshoot
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#7 |
Developer
Join Date: Mar 2008
Posts: 335
Downloads: 6
Uploads: 0
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Here are 4 new Screenshots of the game. I added a lot of details und repaint the texture.
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