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Old 07-27-05, 11:29 AM   #1
ShadowWulf
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Join Date: Jun 2005
Location: USA
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:hmm: I’m pretty sure your doing something wrong. I'm pretty new to subsims though haven’t had trouble sinking ships in either game. Don’t mean to insult if this isn’t the case but you are actually sending firing solutions in TMA (if you use autocrew for TMA it makes the game a lot easier). I wondered if this was the case since you said the ship was at 10000m (don’t know if you were just giving a random number or if that was actually it since I have never seen a solution that approximate). Another possibility is that since you are enabling the weapons so close to the target (9/10 of the way) the target could actually pass your enable range (if its heading toward you) and the weapons could be activating behind it. Might want to try changing your rte number/percentage. 75% of the targets range is generally a good rte range. Also if you haven’t read it i would recommend reading the Sub Command HQ, Multiplayer Tactical Employment Manual by TIMMYG00 I was able to pick up on the works of SC by reading it and almost all of it applies to DW as well, you can download it from subsims or subguru. Hopefully it will help you out, and try not to give up on the game. Its not always as aggravating, first two weeks can be a b*tch though if you haven’t played another modern subsim and know how everything works.
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