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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Apr 2006
Location: CA4528
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There I was, somewhere west of Ireland. My deck watch spotted a single merchantman about five Km. off. Calm seas, so I thought: "Why waste a torpedo!! Man the deck gun!!!," comfortable in the knowledge that we could kill this ship before they could get the range on us (if they were armed). Lo and behold, my watch officer tells me "no ammo available"!!
I trust this is a bug? I'd just updgraded my sub, and I'm playing w/GWX 3.0.
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#2 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
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you have to load the first round yourself. go to the DG and click on the shell on the right side. you will then have plenty of ammo
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#3 |
Sea Lord
![]() Join Date: Apr 2006
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It said there was NO ammo at all!!!!
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"You may not be interested in war, but war is interested in you" - Leon Trotsky |
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#4 |
Sea Lord
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Yep, it was fully crewed.
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"You may not be interested in war, but war is interested in you" - Leon Trotsky |
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#5 |
Rear Admiral
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Did you go on the gun and take a looksee...
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#6 | |
Seasoned Skipper
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![]() Quote:
I am not so sure about this. When I man the DG and give permission to fire, either by marking it with the binoculars or on the gun menu, they start firing. Surely, with a delay on the first round, but they do fire without me going to the deck gun for a manual load. |
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#7 |
Ace of the Deep
![]() Join Date: Jan 2007
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When you are behind the canon you have to click on the
granade icon right under in the screen.
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#8 |
Seasoned Skipper
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![]() Correct, Leandros. I never had any problems either, the boys always load the first round after I tell them to engage a target, just takes a while that's all
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And when an 800-ton Uboat has you by the tits... you listen! |
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#9 |
Chief of the Boat
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Simply click on the shell icon (bottom right).
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#10 |
Captain
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#11 | |
Chief of the Boat
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![]() Quote:
Of course that's simply me assuming if he did, he may never have felt the need to post in the first place. ![]() |
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#12 | |
Captain
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![]() Quote:
![]() Even I know (and me dummy), how to load the shells. ![]() |
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#13 |
Seasoned Skipper
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#14 |
Loader
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ahem
![]() max....... ![]()
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#15 |
中国水兵
![]() Join Date: May 2006
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Not going to comment on the inability to load that first shell (though I noticed that if, instead of issuing the "Target nearest merchantman" command, you use the binoculars+spacebar you don't have to load it), but re: the delay in firing the first round - switch to external view (F12 or the "." key) and you'll see the gun crew traversing the deck gun onto the target - hence the delay
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