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Old 09-03-09, 08:56 PM   #1
THE_MASK
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I second that
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Old 09-04-09, 12:34 AM   #2
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This is not a game. This is simulation. You should never have a shave option. You should sit behind your computer for the next 3 months acting out the entire patrol in real-time.
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Old 09-04-09, 04:15 AM   #3
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SH4 doesn't have major Save issues. The old rule of not saving near enemy ships still aplies as a ship that has not spotted you will sometimes instantly spot you when you load. I doubt that they'll mess the saving back to the level of SH3.

What I'd like to see is an optional difficulty setting of "no-save". The game would continuously save the situation, similar to an MMO, so it would be impossible to load after you screw something up. And, in case you ALT-F4 or the game freezes, you wouldn't loose anything. Each time you'd start the game, you'd choose "Continue" instead of Load.
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Old 09-04-09, 05:50 AM   #4
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I don't like "save",beacause it's not ture.
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Old 09-04-09, 06:27 AM   #5
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You can't complain on features in a game when its modded to death. Yeah, the save function isn't perfect but i have never had a load savegame issue. When you mod a game you just can't blame anyone else.
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Old 09-04-09, 04:03 PM   #6
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Quote:
Originally Posted by Ragtag View Post
You can't complain on features in a game when its modded to death. Yeah, the save function isn't perfect but i have never had a load savegame issue. When you mod a game you just can't blame anyone else.
Savegame issue has NOTHING to do with modded game.
It was in vanilla game from the start. Personally I didn`t have any problems with saves in SH3 (lucky as hell) but got really pissed off few times in SH4 (mission where I was lucky to find and sink Yamato, then I had to quit because RL issue and when I tried to load CTD came up - last save was more than a week behind so go figure how happy I was...).

So don`t blame modders, they have nothing to do with it, it`s well known stock game problem.
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Old 09-04-09, 04:12 PM   #7
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I don't like "save",beacause it's not ture.

What about the random crash to desktop? Which is common with this series. Just start over? No thanks.

If I do something stupid to sink the boat that's one thing, but memory leaks and dogshlt code, which has plagued the Silent Hunter series since day one, is another matter.
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Old 09-04-09, 04:53 PM   #8
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Quote:
Originally Posted by Raven08 View Post
What about the random crash to desktop? Which is common with this series. Just start over? No thanks.

If I do something stupid to sink the boat that's one thing, but memory leaks and dogshlt code, which has plagued the Silent Hunter series since day one, is another matter.
It's probably more hardware related as I have never had any save problem or seemingly random CTD. Of course they should have coded it a little better so there wouldn't be any problems on any rig, but it's clear the save function works very well on some rigs (like mine).
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Old 09-04-09, 09:18 PM   #9
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No save-game issues or random CTD, ever.

And yes, modded game most of the time. I won't deny SH3&4 have some issues, but a lot of problems with people's systems get attributed to the game. It's not nearly as bad as some would have you believe.
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Old 09-19-09, 10:41 AM   #10
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Quote:
Originally Posted by W_clear View Post
I don't like "save",beacause it's not ture.
say that after your PC crashes 3/4th of the way into your patrol. hours of your life down the tube. i save alot these days, because it's happened to many times.
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Old 09-20-09, 06:11 AM   #11
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Quote:
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say that after your PC crashes 3/4th of the way into your patrol. hours of your life down the tube. i save alot these days, because it's happened to many times.
It always pays to save periodically.....simply use the same name and it will overwrite the previous save, meaning a minimum of disc space being taken up.
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Old 09-20-09, 11:40 AM   #12
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Quote:
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It always pays to save periodically.....simply use the same name and it will overwrite the previous save, meaning a minimum of disc space being taken up.
Yup, i keep a save called "Current Mission", and periodically save to it. Usually after a battle, so i dont have to redo it if something goes kaput. Lately my PC has been acting up, and freezing randomly with a high pitch whine coming out of the speakers when playing certain games. Thought it was heat, but i checked and the CPU & GPU temps are fine while playing. go figure.
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Old 09-04-09, 08:04 AM   #13
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Quote:
Originally Posted by karamazovnew View Post
SH4 doesn't have major Save issues. The old rule of not saving near enemy ships still aplies as a ship that has not spotted you will sometimes instantly spot you when you load. I doubt that they'll mess the saving back to the level of SH3.

What I'd like to see is an optional difficulty setting of "no-save". The game would continuously save the situation, similar to an MMO, so it would be impossible to load after you screw something up. And, in case you ALT-F4 or the game freezes, you wouldn't loose anything. Each time you'd start the game, you'd choose "Continue" instead of Load.
I kind of like that idea. I'm guilty of saving before an encounter and if it doesn't go well I reload. I try to stop doing that, but I can't help myself!
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Old 09-04-09, 08:40 AM   #14
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I have yet to have a corrupted save in either Silent Hunter 3 or Silent Hunter 4. I have a 'Save' protocol in place in case of such a problem though.

I rotate 3 saved games every 5 to 10 minutes within the game. So I'll save as TDK1 and then five minutes later I'll save as TDK2 and then 5 minutes later as TDK3 before going back to save as TDK1. This way, if I ever got a corrupted save, I would simply load a game five minutes behind the corrupted save. A bit like a system restore point I guess.

I always save at the navigation map station and in 1X TC. Never had a problem.
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Old 09-04-09, 09:06 AM   #15
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Save Early Save often
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