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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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I second that
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#2 |
Planesman
![]() Join Date: Sep 2007
Posts: 192
Downloads: 35
Uploads: 0
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This is not a game. This is simulation. You should never have a shave option. You should sit behind your computer for the next 3 months acting out the entire patrol in real-time.
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#3 |
The Old Man
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SH4 doesn't have major Save issues. The old rule of not saving near enemy ships still aplies as a ship that has not spotted you will sometimes instantly spot you when you load. I doubt that they'll mess the saving back to the level of SH3.
What I'd like to see is an optional difficulty setting of "no-save". The game would continuously save the situation, similar to an MMO, so it would be impossible to load after you screw something up. And, in case you ALT-F4 or the game freezes, you wouldn't loose anything. ![]() ![]() |
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#4 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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I don't like "save",beacause it's not ture.
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#5 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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You can't complain on features in a game when its modded to death. Yeah, the save function isn't perfect but i have never had a load savegame issue. When you mod a game you just can't blame anyone else.
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#6 | |
Lieutenant
![]() Join Date: Mar 2007
Posts: 250
Downloads: 140
Uploads: 0
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It was in vanilla game from the start. Personally I didn`t have any problems with saves in SH3 (lucky as hell) but got really pissed off few times in SH4 (mission where I was lucky to find and sink Yamato, then I had to quit because RL issue and when I tried to load CTD came up - last save was more than a week behind so go figure how happy I was...). So don`t blame modders, they have nothing to do with it, it`s well known stock game problem. |
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#7 |
Seaman
![]() Join Date: Aug 2008
Posts: 37
Downloads: 80
Uploads: 0
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![]() What about the random crash to desktop? Which is common with this series. Just start over? No thanks. If I do something stupid to sink the boat that's one thing, but memory leaks and dogshlt code, which has plagued the Silent Hunter series since day one, is another matter.
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#8 | |
Sea Lord
![]() Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
Uploads: 0
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#9 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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No save-game issues or random CTD, ever.
![]() And yes, modded game most of the time. I won't deny SH3&4 have some issues, but a lot of problems with people's systems get attributed to the game. It's not nearly as bad as some would have you believe. ![]()
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Contritium praecedit superbia. |
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#10 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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#11 |
Chief of the Boat
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It always pays to save periodically.....simply use the same name and it will overwrite the previous save, meaning a minimum of disc space being taken up.
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#12 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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Yup, i keep a save called "Current Mission", and periodically save to it. Usually after a battle, so i dont have to redo it if something goes kaput. Lately my PC has been acting up, and freezing randomly with a high pitch whine coming out of the speakers when playing certain games. Thought it was heat, but i checked and the CPU & GPU temps are fine while playing. go figure.
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#13 | |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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#14 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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I have yet to have a corrupted save in either Silent Hunter 3 or Silent Hunter 4. I have a 'Save' protocol in place in case of such a problem though.
I rotate 3 saved games every 5 to 10 minutes within the game. So I'll save as TDK1 and then five minutes later I'll save as TDK2 and then 5 minutes later as TDK3 before going back to save as TDK1. This way, if I ever got a corrupted save, I would simply load a game five minutes behind the corrupted save. A bit like a system restore point I guess. I always save at the navigation map station and in 1X TC. Never had a problem. ![]() |
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#15 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Save Early Save often
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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