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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Weps
![]() Join Date: Sep 2005
Posts: 359
Downloads: 43
Uploads: 0
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Ahh OK ... glad it wasn't just me seeing strange results with world algined. As for the -3.5 to -4 speed thing .... deffo makes them go in the wrong direction by 180 degrees in my tests.
Am having the same problems with the AI notbeing able to lead the targets. I was also thinking about cloning the torps to create a long lance. Any chance you could share your files for inclusion in the TSWSM (you will receive credit when the mod is released) ? Will let you know if I find any way of improving the aiming ... although I suspect if it can be made better, then Darkfish will find a way (he's better at this stuff than me). I usually do damage results, not damage infliction ![]() |
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