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Old 08-29-09, 11:23 PM   #1
tomoose
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Default Can we wait....

....until the (hopefully finished) game is out before we start pinging off the walls about small details etc.

All of this type of eyecandy stuff means nothing if the gameplay is not worth it.
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Old 08-29-09, 11:32 PM   #2
Chad
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*hides in cover at embarassment at lack of modeling skills*

Both put my Iron Coffins to shame..

But right now, Tomi's work looks great, but would drag my system to a halt.

UbiSoft is smart, they're using different shaders for theirs, and it's not necessarily the final product. I'm happy that we get the whole interior to ourselves without a bunch of reworking and modeling on the side after the initial game comes out
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Old 08-30-09, 01:35 AM   #3
JScones
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LOL?

Does this mean EgoApocalypse that you're putting your hand up to be the first to release reworked interiors?

Good luck balancing detail with performance.
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Old 08-30-09, 02:21 AM   #4
karamazovnew
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One of the first things I'd like to see redone are the floor tiles. We should extend the walls down and make the floors look like grates and see objects below them. Hopefully UBI will allow a "cast shadows" flag on each item. Then adding the miriad of objects in Tomi's interior would be a lot simpler
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Old 08-30-09, 04:25 AM   #5
Highbury
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Of course the detail in Tomi's work is amazing. however considering his highly complimentary opinions of the SHV previews, and his all around good nature, I doubt he would approve of you using his work as a basis to "LOL" at the development team. A very unfounded LOL at that.
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Old 08-30-09, 05:10 AM   #6
JU_88
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Quote:
Originally Posted by Highbury View Post
Of course the detail in Tomi's work is amazing. however considering his highly complimentary opinions of the SHV previews, and his all around good nature, I doubt he would approve of you using his work as a basis to "LOL" at the development team. A very unfounded LOL at that.
Highbury is spot on there regarding Tomi.
And the devs read this forum, so its really not really nice.
Nobody would compare two examples of modders work in this way out of respect, where is the respect for the Dev team - dont they deserve any?

Last edited by JU_88; 08-30-09 at 05:23 AM.
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Old 08-30-09, 11:22 AM   #7
Iron Budokan
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Quote:
Originally Posted by Highbury View Post
Of course the detail in Tomi's work is amazing. however considering his highly complimentary opinions of the SHV previews, and his all around good nature, I doubt he would approve of you using his work as a basis to "LOL" at the development team. A very unfounded LOL at that.
Agreed.
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Old 08-30-09, 01:07 PM   #8
LiveGoat
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As long as we can mod the interiors and in a modular fashion I'll be happy. After the first few hours of play I'm pretty sure I'll go back to the old warp to the bridge and right click to go back method of SH3. If a SH3 style acurate control room interior can be made (cause that's where I'll be most of the time), the rest of the boat can look vanilla AFAIC.

Last edited by LiveGoat; 08-31-09 at 06:57 AM.
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