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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
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Confused? Yeah, I don't know where they're going with this stuff anymore either.
![]() A new DRM scheme proposed by Intertrust Technologies actually promotes sharing. Quote:
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Contritium praecedit superbia. |
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#2 |
Navy Seal
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Why must this nonsense go on? Can't all advocates of DRM of any kind just die spontaneously, now?
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#3 | |
Rear Admiral
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HunterICX
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#4 | ||
Frogman
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To quote one of the comments there,
Quote:
I read this somewhere before and found it too true, Quote:
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#5 |
Navy Seal
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This is not a step in the right direction because it tries to fix DRM while it's inherent problem is that it exists in the first place. DRM never has and never will stop pirates, and most game companies are too stupid to understand this.
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#6 |
Frogman
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It is silly. What does drm accomplish anyway? What is the point? And can we stop putting out games that require logging into steam and xboxlive? guh
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#7 |
Navy Seal
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Not saying I agree, but the point is to hinder, not prevent, piracy. It's also often used to limit/take away the possibility to sell your copy (every 2nd-hand sale=1 less possible new sale for devs). Just think of Steam: no way to transfer a title to someone else.
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Contritium praecedit superbia. |
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#8 | |
Lucky Jack
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Tho, SOME games make it impossible to play online via steam, but there's alot of games that can be played with a cracked steam client. Red Orchestra for example can be played on 60-70% of the servers with a cracked copy. |
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#9 |
Rear Admiral
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I myself wish death to DRM... I dont care what it does... I dont want the crap on my computer...
Id rather have to put a disc in the drive to launch a game than have some program I dont want... like that stupid starforce... If companys want to slow down piracy... they should lower there prices, so a person might consider buying the game, and not downloading it. Cause I think 50 dollars is too much for a game...
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#10 | |
Lucky Jack
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The price issue is something I agree 100% with you. 5-6 years ago, PC games were around 35€, today they are 49,99€ in most places. Sligtly OT, but what I hate is that if I buy a game, let's say thru Steam, it shows the price as $49. Now, when I buy it, of course, I except it to be less in euros, but noooo, it's 49€. Now that jsut sucks. ![]() |
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#11 | |
Frogman
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Could be worse. Frikkin console games retail for $60 don't they? Jebus. |
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#12 |
Navy Seal
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It should be mentioned that production budgets have gone up a lot as well, but screw it.
![]() Prices did go up, quite a bit actually. It's not so bad for console games which retail at 60,- Euros (increase of about 5,- over last 7 years), but for PC games we pay as much in Euros nowadays as we did in the old currency, Dutch guilder (2.20371 NFL = 1 Euro). I can understand prices going up with increasing budgets, but a doubling in price?! And don't even get me started on "USD vs Euro"; 1 Euro = 1.4286 U.S. dollars, so Europeans are effectively paying over 40% more. Ridiculous. ![]()
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#13 |
Admiral
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I wish the video game market crashed and crashed hard so it teaches those "professionals" a lesson. The publishers, game companies, developers etc.. all embraced a business model that is basically ****ed up.
You can't go on developing games as a "consumer" product and then price it out of the market. And no 60$/€ is not a just price for games. And more importantly I don't want to hear the same old story of how creating games is somehow difficult. Writing a novel is difficult or do you think writers have divine inspiration on a daily basis. But still you don't see novels being sold at 60$ each. I'd even say that reading a novel is a superior experience to playing bug ridden, half finished, advertising full games. Think about it, you're paying a ton of money for something which is not yours to own and is at most a half empty kind of experience. No Thanks. Get your s h i t together before I buy another game. And more and more lately I've explored independent games. They don't have AAA graphics but the overall gaming experience is much much better. |
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#14 |
Machinist's Mate
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Those securom/starforce and various other drm had an effect on me : i just do not buy any games featuring something like this anymore, so i am out of 99% of the current videogaming production loop.
Fortunately i am not easily bored and so can enjoy what i have for years (i always play from time to time Red Storm Rising, and it is more than 20 years old !), so i don't really "miss" playing with anything new and do not care anymore as i always carefully selected what i bought, i made sure it was always something with a good replay value. Having sadly few time for videogaming is helping too, as i am then being able to play my old software without them becoming repetitive. |
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