![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Navy Seal
![]() |
![]()
I wonder.... If a real submarine were damaged by gunfire, could they repair holes in the hull and submerge normally? If engines were hit by 5" shells from a destroyer, is there any chance that engine would ever work again, or would it need replacement?
I'd say the devs got it right on the S-18 and the OTHER subs are all bugged. Just the same, great detective work and find. Keep up the good work! By the way, Ducimus has performed some similar work in the developement of Trigger Maru Overhauled 1.7 and 1.8 beta. You might look into that. He's emphasized unhooking parent and child relationships to make systems more repairable. Since I don't do it myself you'd have to talk to him over at Submarine Sim Central to swap actual useful information and techniques. I'm just a small time modder and cheerleader, not a pro. Edit: fixed the link!
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 08-31-09 at 12:00 PM. |
![]() |
![]() |
![]() |
#2 |
Sonar Guy
![]() Join Date: May 2007
Location: Netherlands
Posts: 389
Downloads: 47
Uploads: 6
|
![]()
I saw exactly the behaviour Mithrandir describes last night on an S-18 class, coincidentally- engines repaired (both diesels and electric motors), yet no propulsion at all and sank like a stone when diving to use the electrics.
While hull damage may well make diving impossible until repaired, it should be possible to motor away on the surface if the machinery is intact/repaired. Whether engines actually could be repaired or not would depend on damage level- IRL, "Damaged" could mean replacing a cylinder head, liner, piston or bearing shells for instance. "Destroyed" could mean a broken crankshaft, piece blown from the cylinder block casting or some other terminal and irreparable damage. Getting back to base might well prove impossible eventually if you are stuck in the middle of hostile territory and can't submerge though........ but at least you could try! And yes, I'd very much like to test this fix!
__________________
Quamvis Patiens Acris My SH3/SH4 mods: http://www.gamefront.com/files/user/GerritJ9 |
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
|
![]()
This is possibly a little off topic, but still deals with damaged subs acting more damaged than they appear.
It was my understanding that german subs could stay afloat, with one compartment flooded, and American boats two. But in SH4 if one compartment is flooded you sink like a stone. Case in point. I got shelled and got my stern bulkhead destroyed, that resulted in this compartment flooding. I would think in real life that compartment would get closed off by watertight doors, and the boat would make way as best as it could to refuge, if not base. In my case only the stern torpedo room was flooded no other. (The destroyer disappeared into the fog from whence it came and did not come back). I was dieseling along on the surface at flank, and effected repairs. Then my boat went down....bow first. But the damage was in the stern. I need to do more research about the compartment flooding, but if anyone knows can you provide answers? |
![]() |
![]() |
![]() |
#4 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
|
![]()
As my sig shows, I use the S-18s in pretty much all my Pacific careers
![]() If I may be so bold as to make a request, since you are poking around in S-18 files anyways... can you maybe try to figure out why it is the only sub in the game (or at least of all the ones I have tried, including modded U-Boats) that the radio does not cut out when submerged? It plays loud and clear no matter how deep. Thanks! ![]() |
![]() |
![]() |
![]() |
#5 | ||
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
|
![]() Quote:
![]() Quote:
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
||
![]() |
![]() |
![]() |
#6 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
![]() |
![]() |
![]() |
![]() |
#7 |
Bosun
![]() Join Date: Sep 2002
Location: Roma, Italia
Posts: 64
Downloads: 199
Uploads: 0
|
![]()
Hallo all,
I discovered another thing on the S-18. It is the only sub in which the tag "is diesel-electric" in "subname.sim" is set to false. This is the reason why it recharges so slowly the batteries. Changed to true the recharge is much faster. I would like to put the fix, JSGME-ready, on subsim forum for download, any suggestion on how to do this? Bye, Mith |
![]() |
![]() |
![]() |
#8 | |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
|
![]() Quote:
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
|
![]() |
![]() |
![]() |
#9 |
Navy Seal
![]() |
![]()
Now THAT's what I call "off!" Let's see if we can change that. Let's try Submarine Sim Cental. Testing...testing.....
It works! ![]()
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
![]() |
![]() |
![]() |
#10 |
Navy Seal
![]() |
![]()
I was just trying to answer a question about FOTRS and was using my camouflaged S-18 to answer it. What a blast it is! I laid havoc to a convoy slowed down by night. Just about drained my batteries completely and emptied every torpedo in the boat. I LOVE the Sugar Boats. AVG Warhawk got me hooked for good!
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
![]() |
![]() |
![]() |
#11 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
|
![]()
The reason the S-18 did not have Diesel electric enabled is because IT IS NOT A DIESEL ELECTRIC sub. It has the same charging and propulsion system as the German U-boats, hence one engine provides charging amps, while the other propels the sub.
The S-18, and S-42 classes had VERY long charging times. Source of info, Us submarines 1918-1945. Friedman. |
![]() |
![]() |
![]() |
#12 |
Bosun
![]() Join Date: Sep 2002
Location: Roma, Italia
Posts: 64
Downloads: 199
Uploads: 0
|
![]()
Ok, so I will leave "itsdieselelectric" to false!
![]() Bye, Mith |
![]() |
![]() |
![]() |
|
|