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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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Uploading now. Give it a few more minutes.
![]() Update: You have a PM, good sir! ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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#2 |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
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Got it, and it works. Thanks a million for your help Graf!
I think the problem was that I only had the "Sh3Terrainextractor.exe", I didn't have the "Terrain.act" and "4320_2160.jpg" which are in the folder you sent me. Getting to work now ![]() |
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#3 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
|
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HOORAY!
![]() Now I can sit and wonder what super-secret project you're working on. I'm sure it'll be the best, as usual. ![]() It has been a pleasure and an honor to lend you a hand, Mikhayl! ![]()
__________________
Still sailing the high seas, hunting convoys with those who join me. |
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#4 |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
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Nothing terribly fancy, but it's finished and works fine
![]() Using the Tobruk harbour file + the bit of terrain rework, compared to the screenshot in the first post: ![]() And a view of the real one: ![]() It's not useable in existing supermods because it requires editing the locations.cfg file and the campaign files to adjust shipping, but if a modder wants to use it I can upload it as a "do it yourself". Otherwise it will be a "S-boot 2.0 exclusive" ![]() Thanks again to Graf for the help and Ref for that nifty tool ![]() |
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Tags |
editor, error, terrain |
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