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Old 08-28-09, 12:14 PM   #1
AVGWarhawk
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Oh yeah, take that God's eye view out and it is a different ball game. You come to periscope depth and look. You check sonar for sound. If you have radar you stick you mast out of the water lookig for aircraft. You do all of this before surfacing...just like they did then. Dodging DC is a different ball game. All you can do is look at the inner hull structure as the warship makes a run your sub. Torpedo solutions...no God's eye view to watch if your speed was off as your torpedo misses. Now it is you, your crew and what tools you have to find the torpedo solution. When you miss all you can do is make you best guess if you were to fast on the torp or to slow. Much different game without the camera.
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Old 08-28-09, 12:39 PM   #2
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Originally Posted by AVGWarhawk View Post
Oh yeah, take that God's eye view out and it is a different ball game. You come to periscope depth and look. You check sonar for sound. If you have radar you stick you mast out of the water lookig for aircraft. You do all of this before surfacing...just like they did then. Dodging DC is a different ball game. All you can do is look at the inner hull structure as the warship makes a run your sub. Torpedo solutions...no God's eye view to watch if your speed was off as your torpedo misses. Now it is you, your crew and what tools you have to find the torpedo solution. When you miss all you can do is make you best guess if you were to fast on the torp or to slow. Much different game without the camera.
Yea Buddy....whole new ball game. The hard thing is why under attack and you've hit a couple ships is tracking an approach and getting back up soon enough to finish them off. Often now, as in real life they get away and have to do another end around.

I think most people that play hardcore do so because they played long enough to get bored with cams and contacts on. It brings the game back to life and makes it exciting. Overall that's what it's about, fun and excitement, so what ever style makes it fun, that's how you should play...after all it is a game. But try atleast once to not use the cams in an attack and see how fun and different it is.

My goal is to finish a career with no saves. Obvious that's not realistic, no skipper did 30 patrols. I made it to 45 in my Gato and got killed. Have no idea what it was, either a plane or mine. But if I ever make it to 45 again with no saves....my crew will have an easy life. We'll find a island full of native girls and park the boat and party the last few months of the war.
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Old 08-28-09, 01:38 PM   #3
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I play with all options on except I enable free camera and map contacts. I don't use the free camera tactically, but I like to use it after I shoot a spread sometimes to see the devastation up close and personal.

I save whenever I feel like quitting for awhile: in combat, submerged, under attack, really i pay no attention to my circumstances when I hit save.

I generally charge around the open ocean at 4096 or 2048x but in my patrol area don't go over 512. When in contact it's real time all the way. I play dead is dead in career, but play lots of scenarios where I'm not playing that way and might typically be packing my Slightly Subnuclear Weaponry on board Neon Deon's Pimp My Ride Balao.

My record playing unrealistic is sinking well over 100k tons in under 10 minutes.
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Old 08-28-09, 03:58 PM   #4
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It's interesting to me how each of you utilizes the free cam... I, too, use it only after the shot to witness the full cinematic event!
Plus, I love to check things out once in awhile and pan around my sub just to enjoy the eye candy!
I do feel guilty for some reason, but I swear I don't use the CAM to ID ships or study the layout for a better solution. HONEST!
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Old 08-28-09, 04:05 PM   #5
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I use the free camera also, the graphics are just too good not to. Nice to stop and look at a sunrise, or surface after a night attack.

As others, I use it to watch the devastation (or not) but never as a tracking / evasion tool.
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Old 08-28-09, 07:19 PM   #6
Rockin Robbins
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WFO!
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Old 08-28-09, 07:28 PM   #7
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Hmm... in sh4... well, being that this is the picific I have to change how I operate...
Track them, dive ahead, up scope, get into position, fire, BOOM or Dud sir,then I shell the enemy till it sinks...
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Old 08-28-09, 07:39 PM   #8
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WFO!
Stolen it
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Old 08-29-09, 06:14 AM   #9
Armistead
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Quote:
Originally Posted by Rockin Robbins View Post
I play with all options on except I enable free camera and map contacts. I don't use the free camera tactically, but I like to use it after I shoot a spread sometimes to see the devastation up close and personal.

I save whenever I feel like quitting for awhile: in combat, submerged, under attack, really i pay no attention to my circumstances when I hit save.

I generally charge around the open ocean at 4096 or 2048x but in my patrol area don't go over 512. When in contact it's real time all the way. I play dead is dead in career, but play lots of scenarios where I'm not playing that way and might typically be packing my Slightly Subnuclear Weaponry on board Neon Deon's Pimp My Ride Balao.

My record playing unrealistic is sinking well over 100k tons in under 10 minutes.
100K in 10 minutes.....Please say that was with you're Pimp Mobile....Would have to be.............I think.
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