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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Apr 2009
Location: St.Petersburg
Posts: 6
Downloads: 62
Uploads: 0
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Tomi good work
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#2 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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tomi... I have to say it.... but SH5's engine room will be no match for yours.
![]() and e7pus welcome to the forums.
__________________
Task Force industries "Taking control of the world, one mind at a time" |
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#3 |
Chief of the Boat
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Welcome aboard e7pus
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#4 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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#5 | |
The Old Man
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#6 |
The Old Man
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Now back to topic.
With SH5 now such a big issue and the GWX 4 mod abandoned, I realise that Tomi's interiors come to my mind again and again. With no doubt, they are a true masterpiece as they are now, but we must think about the future. So, once SH5 will come out, I wonder, how much of the GPU will the Ubi interiors take up... We'll see then. But think about it, every time anyone would want to add something to the SH5 3d interior, where would he look first? At Tomi ofc. I already regard them as a sort of template. The positioning, the textures, the detail, they're all perfect. Maybe in a few years we'll have the hardware to run all of it with dynamic lights and Ambient Occusion. Tomi, can you make up a render without baked textures? Maybe with Ambient Lighting and Global Illumination and full quality settings. I'd love to see how it looks. ![]() |
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#7 |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
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That is if it ever gets released.
And if that's in GWX's hands, having a new SH title coming soon, I bet they're not gonna want to waste their time, specially given the fiasco that SH4 was compared to SH3, the only really good things SH4 has are time compression, graphics, and the US subs. So it'd be logical to drop any works on SH4 as it's already been said that GWX4 has been dropped. I think only a miracle will provide us with such complex materials for SH4 now. Luckily enough, there's already some good mods on the scene, so the SH4 fiasco isn't so much, now that it ain't a standalone, but a title that gets some good works released on the short-scheduling schemes that have always represented the smaller packs. It's not like I've done as many hours in SH4 as I did in SH3, but I can say there's some stuff that's worth trying. So, a "Good job!" to all those modders, please. ![]() Cheers |
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#8 | |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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Just a little story ..
Quote:
Thanks !! Just a little story .. All in one !! ************************************************* http://www.3d-palace.com/forum/membe...ure456-88.html ********************************************* ************************************************** ****** . Last edited by Tomi_099; 09-04-09 at 04:50 AM. |
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#9 |
The Old Man
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I can almost hear the sound of that engine. Hats off Tomi
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#10 |
Swabbie
![]() Join Date: Aug 2009
Posts: 8
Downloads: 2
Uploads: 0
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