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Old 08-24-09, 08:28 AM   #11
DeadlyWolf
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Join Date: Jun 2006
Location: Italy
Posts: 44
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Quote:
Originally Posted by Rubini View Post
Yes, use S3D, it's a simple and easy way.
Ok, thx. After a while I finally found the "hidden" parameters
By setting them at 1.35, will the binocular parameters you fixed be correct?

And to summarize what is actually wrong with the actual mod:

- The sun halo problem.
- Event camera stretched.
- All 2d objects stretched (maps, papers, ui, etc..)
- Uzo and periscope views stretched.

Is it correct?
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