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Old 08-22-09, 02:12 AM   #16
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Quote:
Originally Posted by SilentAngel View Post
Well you woudnt need to care to much about enemy sailors in the water:

'Do not rescue people and take them along.
Do not worry about lifeboats, concern yourself only with your boat and the effort to achieve the next success as quickly as possible. We must be hard in this war'

- Admiral Dönitz.
Precisly
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Old 08-22-09, 02:12 AM   #17
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I have NEVER had any problems with any version of SHC.

The problem is the USER.
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Old 08-22-09, 02:53 AM   #18
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The problem is the USER.
Correct, but try convincing them of that.

Common sense and logic seems to go out the window when computer usage is involved.
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Old 08-22-09, 02:57 AM   #19
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If they would only take the manual from under the leg of their cheap desk and look it over .
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Old 08-22-09, 03:27 AM   #20
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Friendly maybe, just like in SH4 .
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In all seriousness, I will consider developing an SH5Cmdr
Maybe the devs will include some options from the Cmdr.... just trying to think positive .
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Old 08-22-09, 03:28 AM   #21
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japanese sailor commits suicide by hand grenade next to US sub :



link :




unreal !

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Old 08-22-09, 03:32 AM   #22
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Maybe the devs will include some options from the Cmdr.... just trying to think positive .
Unfortunately Firewall has only quoted part of my post. If you read the full post in the link I posted above, you'll notice that I have commented exactly as you just posted.
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Old 08-22-09, 05:04 AM   #23
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Quote:
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Unfortunately Firewall has only quoted part of my post. If you read the full post in the link I posted above, you'll notice that I have commented exactly as you just posted.
You right i miss that
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Old 08-22-09, 02:09 PM   #24
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U-boat: A cramped tube holding 50 or so men, with barely room to move.

So you sink a merchant. What then? Pick up another 30-40 ENEMY sailors. Sink another merchant. Pick up another 40 men. Where do you put them? How do you feed them.

Sorry, just didn't happen.
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Old 08-22-09, 06:16 PM   #25
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I agree with Sailor Steve. Historically, U-Boats were only supposed to pick up at most a handful of survivors who might be of intelligence value. For instance, on uboat.net you will often read that the master or 1-2 officers of a freighter were captured after it sank. This would be a nice feature immersion-wise for SH5 - perhaps you could gain some extra renown if the survivors gave up vital intelligence info. Codebooks, convoy charts, signalling codes, & other documents being recovered for renown would be a nice touch too. But full-fledged search & rescue is a bit much.
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Old 08-22-09, 09:32 PM   #26
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It would be Nice if you could rescue them but if they are enemys flak gun them
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Old 08-22-09, 09:37 PM   #27
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Quote:
Originally Posted by Capt.Warner View Post
It would be Nice if you could rescue them but if they are enemys flak gun them
...Annnnnnnnnnnnd this thread has now officially entered the 10th Circle.
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Old 08-22-09, 09:42 PM   #28
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Quote:
Originally Posted by Capt.Warner View Post
It would be Nice if you could rescue them but if they are enemys flak gun them
Or maybe put that MG34 we see in SH3's conning tower to a better use.
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Old 08-22-09, 10:00 PM   #29
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Quote:
Originally Posted by Capt.Warner View Post
It would be Nice if you could rescue them but if they are enemys flak gun them
Quote:
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Or maybe put that MG34 we see in SH3's conning tower to a better use.
Yes.. yes.. mow down the shwinehund...

Oops..sorry..
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Old 08-23-09, 10:31 AM   #30
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War criminals!
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Running silent,running deep,we are your final prayer
Warriors in secret sleep,a merchantman's nightmare
A silent death lies waiting, for all of you below
Running silent,running deep,sink into your silent sleep
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