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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ace of the Deep
![]() Join Date: Dec 2007
Location: Portugal
Posts: 1,093
Downloads: 267
Uploads: 0
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"There is three kinds of man: the living, the death, and those who are at Sea." Plato |
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#2 |
Fleet Admiral
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If you want to know a bit more about the GWX renown system then read this post: http://www.subsim.com/radioroom/show...9&postcount=11
It does not take into account new ships that you may add by different mods so it will never be a complete list but it gives you an idea about how it works. Another thing to remember is that these numbers are the total renown if played at 100% realism. Any reduction of the realism settings will reduce the renown received for sinking each ship. I hope this explains your "lack" of renown. |
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#3 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
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Is that per ship class or per ship tonnage?
Exampe, will an empire-type freighter always be wort the same amount of renown, no matter if its 1 ton or 1,000 tons?
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#4 |
Fleet Admiral
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It is handled by the ship ID. If you reset the tonnage for an Empire Freighter to 1 ton and leave the renown setting alone the renown will be the same regardless of the tonnage.
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#5 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
Downloads: 35
Uploads: 0
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whoa... now i know the inner workings of GWX... hmm... NOW time TO TAKE OVER!?!?!?!!!!11111 MUCHAHAHAHHAHAHHAHAHAHHA
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