![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sonar Guy
![]() Join Date: Jun 2008
Location: Galway-IRELAND
Posts: 397
Downloads: 179
Uploads: 0
|
![]()
I think I've read somewhere that if, for example, you sink the Hood or whatever big one several times as they respawn, you only get tonnage and renown once. If I understood well.
|
![]() |
![]() |
![]() |
#2 |
Torpedoman
![]() Join Date: Jan 2009
Location: Bergen, Norway
Posts: 114
Downloads: 3
Uploads: 0
|
![]()
First and only time I've sunk the Hood
|
![]() |
![]() |
![]() |
#3 |
Planesman
![]() Join Date: Mar 2009
Location: Sutton in Ashfield, Nottinghamshire
Posts: 184
Downloads: 3
Uploads: 0
|
![]()
The uboat war was against the merchants, not the battleships, you get more reknown for sinking a big merchant ship or troop carrier than you do for a battleship as it is seen as more important overall.
__________________
![]() http://www.flickr.com/photos/halfpenny/sets/ http://www.youtube.com/user/Thunderf00t Home of "why people laugh at creationists" http://www.youtube.com/user/FFreeThinker http://www.youtube.com/user/ExtantDodo |
![]() |
![]() |
![]() |
#4 | |
Ace of the Deep
![]() Join Date: Dec 2007
Location: Portugal
Posts: 1,093
Downloads: 267
Uploads: 0
|
![]() Quote:
![]()
__________________
"There is three kinds of man: the living, the death, and those who are at Sea." Plato |
|
![]() |
![]() |
![]() |
#5 |
Fleet Admiral
![]() |
![]()
If you want to know a bit more about the GWX renown system then read this post: http://www.subsim.com/radioroom/show...9&postcount=11
It does not take into account new ships that you may add by different mods so it will never be a complete list but it gives you an idea about how it works. Another thing to remember is that these numbers are the total renown if played at 100% realism. Any reduction of the realism settings will reduce the renown received for sinking each ship. I hope this explains your "lack" of renown. |
![]() |
![]() |
![]() |
#6 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
|
![]()
Is that per ship class or per ship tonnage?
Exampe, will an empire-type freighter always be wort the same amount of renown, no matter if its 1 ton or 1,000 tons?
__________________
|
![]() |
![]() |
![]() |
#7 |
Fleet Admiral
![]() |
![]()
It is handled by the ship ID. If you reset the tonnage for an Empire Freighter to 1 ton and leave the renown setting alone the renown will be the same regardless of the tonnage.
|
![]() |
![]() |
![]() |
#8 | |
A-ganger
![]() Join Date: Apr 2009
Location: Finland
Posts: 80
Downloads: 67
Uploads: 0
|
![]() Quote:
And again. Only 1000 renown (note that I sank few destroyers)
__________________
Water is important. If there would be no water, no one could learn to swim and everybody would drown. ![]() |
|
![]() |
![]() |
![]() |
#9 |
Fleet Admiral
![]() |
![]()
Did you bother to read post #13? Given the sinkings I suspect that it is the realism level you are playing at that is causing your "problem".
|
![]() |
![]() |
![]() |
#10 |
Planesman
![]() Join Date: Mar 2009
Location: Sutton in Ashfield, Nottinghamshire
Posts: 184
Downloads: 3
Uploads: 0
|
![]()
Judging by your high number of sinkings, especially of rather prestige targets, I suspect you're playing on low realism which will as previously mentioned yield low renown. Crank up the realism abit and you'll see it mount up faster, not that it matters a huge amount any way tbh.
__________________
![]() http://www.flickr.com/photos/halfpenny/sets/ http://www.youtube.com/user/Thunderf00t Home of "why people laugh at creationists" http://www.youtube.com/user/FFreeThinker http://www.youtube.com/user/ExtantDodo |
![]() |
![]() |
![]() |
#11 | |
A-ganger
![]() Join Date: Apr 2009
Location: Finland
Posts: 80
Downloads: 67
Uploads: 0
|
![]() Quote:
![]() So more realism means more renown?
__________________
Water is important. If there would be no water, no one could learn to swim and everybody would drown. ![]() |
|
![]() |
![]() |
![]() |
#12 |
XO
![]() Join Date: Nov 2006
Location: Warrington, UK
Posts: 417
Downloads: 106
Uploads: 0
|
![]()
i only use renown for rank, otherwise it doesn't play much part of my game, i've created my own little "Wallmart subs" file which just alters the cost of all items in the game. that way i don't have to worry about things costing the earth and getting demoted...
|
![]() |
![]() |
![]() |
#13 |
Engineer
![]() Join Date: Jul 2009
Posts: 207
Downloads: 106
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#14 | |
Engineer
![]() Join Date: Jun 2007
Location: 2074 nautical miles south west of San Francisco!
Posts: 212
Downloads: 71
Uploads: 0
|
![]() Quote:
I would think sinking a HOOD or any battleship would be worth more then sinking a merchant ship. I guess in RL sinking A BB would be a big reward..but in this sim sinking a battleship is a waste of time since Germany lost or would lose the war anyways. AND GERMANY LOST THE NORTH ATLANTIC TO THE BRITISH LONG BEFORE THE WAR WAS OVER so knocking out a BB in this game is a waste of time apperently. IMO..sinking a BB with escorts should give you more reknown then any merchant ship. But then I don't hunt for Merchants I hunt for capital ships.
__________________
GWX3GOLD OLC "Gold" MkIId SH3 Commander D.I.D 100% Realism ! SWCs-AtlanticReaper Skin <---because it is badass! ![]() Last edited by TigerShark808; 08-23-09 at 07:35 PM. |
|
![]() |
![]() |
![]() |
#15 |
Fleet Admiral
![]() |
![]()
It is. See post #13 in this thread. Most BB's yield up to 1500 renown, the largest merchant in the list linked from that post yields around 400.
Last edited by TarJak; 08-25-09 at 03:37 AM. |
![]() |
![]() |
![]() |
|
|