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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#27 |
Navy Seal
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Done. Thanks Mikhayl!
![]() Again, ALL mods up to this point have been editing game configuration files contained with the /data subdirectory. Exe and dll files have been off-limits for hundreds of SH4 mods and many hundreds of SH3 mods. There is a clear precedent that modding does not include hacking the executable game code of a program. And not one non-banned member has ever distributed Ubi executable code on a free download site. I believe this is also true for other games as well. In other words, this is something new which has to be approached with a "if it hasn't been done up to now there must be a good reason for that" approach. In view of that you see no difference between this and Better Scopes? I understand that theft is a daily way of life for the majority of computer users now, and that the majority sees nothing wrong with that. I realize that today right and wrong is merely a shortsighted and self-serving question as to whether the result is useful to yourself. But the truth is that just because you can doesn't always mean you should. Weasel words: I just thought of an exception to the red ALL above! MultiSH4 actually changes three bytes in the SH4.exe file. However, the author didn't distribute an altered SH4.exe on filefront for anyone to download. You must have purchased the SH4.exe file in order to use the mod.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 08-22-09 at 02:29 PM. |
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