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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
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I hope we'll get a proper Type VIIC early deck railing and acording conning tower this time...
In SHIII taking an VIIC with early conning tower looked just wrong. ![]() |
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#2 |
Chief
![]() Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 153
Uploads: 0
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I´ll be happy with a late-war version of the type IX C/40, including a "Schnelltauchback" and a correct "Schnorchel"!
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#3 |
Chief of the Boat
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Far too early to tell don't you think.
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#4 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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The same subs of sh3 could be enough.
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#5 |
Mr. Bad Wolf
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I disagree wholeheartedly
![]() SH5 being a new version of the ATO, IMHO it should contain more types and versions than we saw earlier, and all technology should be present, correct and work properly... I expect nothing less... ![]()
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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#6 |
Chief
![]() Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 153
Uploads: 0
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I´m 100 percent with you, Carotio!
![]() Take the IX D2 model from SH IV Uboat Missions, for example. It´s a lot more detailed and closer to the real one than the model in SH III has ever been. I expect that level of detail and historical correctness from SH V! Kurfürst ![]()
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#7 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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At the least there should be no "slot" limit on the number of playable u-boats as there is with SH3. Sure, provide only the main ones with the game on release, but code it in a way that allows modellers here to add as many new u-boat types as they wish; it's been a stock feature of popular flight sims for many years.
Last edited by JScones; 08-23-09 at 06:17 AM. |
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#8 | |
Bosun
![]() Join Date: Nov 2006
Posts: 63
Downloads: 170
Uploads: 0
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All same Uboats of SH3 and technology. Is the minimun expect from SH5. |
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#9 |
Mate
![]() Join Date: Feb 2006
Location: Duderstadt, Germany
Posts: 53
Downloads: 9
Uploads: 0
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I´d really like to see the Type XXIII boats in SH V.
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#10 | |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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Quote:
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#11 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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I would like to see the XXI. I like that sub alot. I play it in SH3. I hope they offer that sub.
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#12 | |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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Quote:
![]() I don't know files from SHV now, but after small changes XXI should be playable from 1939, at least I hope so. But if don't, then I also like VII ![]() And what about interiors for II, IX, and XXI in SHV. Someone seen it? ![]() Last edited by evan82; 09-29-09 at 04:40 AM. |
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#13 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
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I want a type X
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#14 |
Medic
![]() Join Date: Mar 2007
Posts: 167
Downloads: 0
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I'd like to see a type X. I could care less about a silly type XXI since they were not even used beyond one or two actual patrols.
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#15 |
Bosun
![]() Join Date: Jan 2009
Posts: 63
Downloads: 8
Uploads: 0
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I don't have much interest in the type-X because I don't see what would be fun about minelaying. I would nominate the type-XXIII, since (unlike the type XXI) it did make a significant number of patrols, but had most of the same technology. I suspect the devs chose the XXI instead of the XXIII for SH3 because the XXI has so many more torpedoes that it's more fun to play, whereas with the XXIII you have barely enough to sink one ship.
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