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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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In SH4 you can pickup friendlies for a part of completeing a mission.
Maybe they'll put in a improved version. |
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#2 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Going back a step, I'd like to see lifeboats and other flotsam and jetsom modelled.
Picking up survivors would be a nice feature, but gee it would take a bit of effort to fully implement. There's a lot more to it than just pulling up beside a ship and clicking a "Rescue survivors" button. What are you going to do with them? Where are you going to offload them? What impact will they have on your patrol duties? The game would need to support answers to these questions as well, lest buyers complain of another half implemented feature. |
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#3 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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#4 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Somewhat different than filling a u-boat with enemy ship survivors now isn't it? A friendly US pilot or two in a US sub is not a logistic or administrative burden. Try 10-20 if not more Allied survivors crawling all over your u-boat and see what happens.
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#5 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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#6 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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:rotfl:
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#7 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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#9 |
Stowaway
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The merchant sailors knew where they're going when they joined merchant marine during the war. From the moment they leave the native harbour they stop being innocent citizens, they become guardians of vital warfare supply and thus bocame legitimate targets for u-boats with their ships and their lives.
It's just a myth that u-boats were in war against materia only - ships. Not less important was their crew from tactical point of view. |
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