![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#3 |
Navy Seal
![]() |
![]()
Well, actually...
I've done my testing. It pretty much doesn't seem to translate into anything. I imagine this to be a rarely-used physics engine variable, because I have tried watching its' effects on collisions between sub and ship, or ship and dock - and no effects were observed either way. (few hours of testing right there. It's not really worth it ![]() |
![]() |
![]() |
|
|