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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
Eternal Patrol
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I agree with the 'claims' ideas. That could really be a cool addition.
As for SH4 not having a 'dynamic campaign' that has to depend on how you define it. SH2 had no career at all, and SH3 was delayed for six months after we all complained that we wanted a campaign "Just like Aces of the Deep". SH3 has that, and SH4's is even better; so while it's not perfectly dynamic in that anything can happen, I would argue that it's still pretty flexible.
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