![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Torpedoman
![]() Join Date: Aug 2009
Posts: 118
Downloads: 4
Uploads: 0
|
![]()
Ello,
Assuming your firing solution is correct - point your periscope until gyro angle says 000 - open tubes - wait for the part of the ship you want to hit to be at the angle your periscope is at (gyro angle still 000), and shoot. +/- 10 degrees each way seems to work fine too, so technically you could aim yourself just by pointing the periscope within that threshold for multiple torps if firing them individually rather than salvo. I'm still quite new to manual targeting though, so I haven't tried to stretch beyond +/- 10 degrees. But the above seems to be deadly accurate every single time (assuming correct calculations) ![]() - Edit - GWX3 here also. Last edited by Mopy; 08-19-09 at 06:16 AM. |
![]() |
![]() |
![]() |
#2 |
Sonar Guy
![]() Join Date: Jun 2008
Location: Galway-IRELAND
Posts: 397
Downloads: 179
Uploads: 0
|
![]()
Couple of links for you :
http://www.subsim.com/radioroom/showthread.php?t=116253 http://www.subsim.com/radioroom//sho...d.php?t=151816 |
![]() |
![]() |
![]() |
#3 |
中国水兵
![]() Join Date: May 2006
Posts: 272
Downloads: 162
Uploads: 0
|
![]()
I was in a jittery rush during a daylight, flat calm attack on a convoy. Got between a couple of the columns and let fly with the forward tubes. Spun the scope around to loose-off the stern tube at the nearest ship that was approaching behind me, but at 10x mag (accidentally moved my mouse wheel) I targeted the wrong one. As the scope retracted, I noted the gyro angle was 32° - "Verdamt! What a waste", I thought... but I got a hit! So you can get lucky!
|
![]() |
![]() |
![]() |
|
|