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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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why dont we wait for the game before we start asking to spend $ to buy extra expansions
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#2 | |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
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The expansions I'd like would be - Playable surface ships/campaign. - Pacific Theatre - Royal Navy - wolfpack strategy (if it's not already in SH5) - real world ports (much less generic than the ports of sh3/sh4)
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#3 |
A-ganger
![]() Join Date: Sep 2006
Location: Malta,The Unsinkable Aircraft Carrier
Posts: 75
Downloads: 93
Uploads: 0
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Hypothetical WW2 scenarios are right next to cold war scenarios,mostly useless in a realistic sim.
Regia Marina and Royal Navy sub campaigns would benefit from the game's setting in a future expansion. SH6 will feature fleet boats sure enough! |
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#4 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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IMHO SH5 should support expansion for both sides. That is, allow the player to be either Allied (US, Dutch, UK) or Axis (German, Japanese, Italian) through addition of expansions/mods. With one installation.
Thus it doesn't need to ship (punny) this way--standard U-boat fare would be sufficient for release--but it would be nice if it gave modders the ability to add new playable subs to either side. Of course, from a capitalist (profit) perspective this won't happen as it effectively cuts the need for a separate Pacific based follow up using the same engine with tweaks (sound familiar?), but it would be nice. |
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#5 |
Commander
![]() Join Date: Mar 2006
Location: St.Petersburg, Russia
Posts: 474
Downloads: 166
Uploads: 0
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Actually, I thought that there will be Destroyer Command 2 insted of SH5. And I would like to have finalised Silent Hunter engine, which icludes all proposed functionality operationa, and which will host numerous addons with extra staff.
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