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Old 08-18-09, 12:25 PM   #1
Webster
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why dont we wait for the game before we start asking to spend $ to buy extra expansions
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Old 08-18-09, 01:25 PM   #2
Sonarman
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Quote:
Originally Posted by WEBSTER View Post
why dont we wait for the game before we start asking to spend $ to buy extra expansions
Because by that time the devteam will probably have been broken up/ substantially reduced and assigned to other projects as has happened previously and the chance of development would be slim. By getting in early Ubi may realise the product "has legs" the team is in place and consider developing addons.

The expansions I'd like would be

- Playable surface ships/campaign.
- Pacific Theatre
- Royal Navy
- wolfpack strategy (if it's not already in SH5)
- real world ports (much less generic than the ports of sh3/sh4)
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Old 08-18-09, 02:09 PM   #3
ryoga_77
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Hypothetical WW2 scenarios are right next to cold war scenarios,mostly useless in a realistic sim.

Regia Marina and Royal Navy sub campaigns would benefit from the game's setting in a future expansion.

SH6 will feature fleet boats sure enough!
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Old 08-19-09, 03:19 AM   #4
JScones
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IMHO SH5 should support expansion for both sides. That is, allow the player to be either Allied (US, Dutch, UK) or Axis (German, Japanese, Italian) through addition of expansions/mods. With one installation.

Thus it doesn't need to ship (punny) this way--standard U-boat fare would be sufficient for release--but it would be nice if it gave modders the ability to add new playable subs to either side.

Of course, from a capitalist (profit) perspective this won't happen as it effectively cuts the need for a separate Pacific based follow up using the same engine with tweaks (sound familiar?), but it would be nice.
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Old 08-19-09, 05:43 AM   #5
Hunter
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Actually, I thought that there will be Destroyer Command 2 insted of SH5. And I would like to have finalised Silent Hunter engine, which icludes all proposed functionality operationa, and which will host numerous addons with extra staff.
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