SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop > SH4 Mission Designers' Forum
Forget password? Reset here

Closed Thread
 
Thread Tools Display Modes
Old 08-11-09, 11:57 PM   #1
cdrsubron7
Sink'em All
 
cdrsubron7's Avatar
 
Join Date: Mar 2001
Location: Naperville, IL
Posts: 2,150
Downloads: 305
Uploads: 1


Default

More than happy to help out where I can. I've found the errors in the Planes For Rabaul mission and have corrected them. The mission now works fine for me. As it was getting rather late here and I have to get up early and head off to work I will post a new link for the corrected mission tomorrow night.
__________________



Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy
SHIV Guide | Imperial Japanese Navy | US Submarines



cdrsubron7 is offline  
Old 08-12-09, 03:42 AM   #2
I'm goin' down
Ocean Warrior
 
Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
Much appreciated

I made my post re the crashing games just to complain. I did not expect you folks to jump on the problem. A very nice surprise, indeed. I do not have the technical expertise to fix it.

Hey, I am getting damn good at sinking ships. I play with map updates on and a camera view so I can admire my work. I used the Easy AoB mod, some of Webster's mods, and FOTRS. FOTRS has an overabundance of airplane attacks (it was driving me insane), so I activated No Airstrike mod.

Today I sunk a subchaser and destroyer that were stationary at ranges of 4,000 and 4,150 yards yds. Their crews must have been sleeping. What makes these two attacks interesting is that it was a 3 a.m., dark, and I was unable to use the range fix to the TGT that is part of the Easy AoB mod, as getting an accurate reading from the range/aspect ratio TGT dial was imposssible because of darkness and distances to the targets (I could barely make them out.) I ended up measuring range with the ruler/compass tool and manually setting the range/aspect ratio TGT dial because I had enabled manual use of the TGT range dial via a mod fix to the cfg file.

I intended to fire 2 torpedoes at each target. I did not check my torpedoes and the first two fell short as they were 36 kt. torpedoes. My remaining torpedoes were Mark 14's. I fired 4 of them. By mistake I fired 3 torpedoes, instead of 2, at the destroyer. While they were en route I fired the 4th at the subchaser. Four hits and two warships sunk. I am a happy camper.
I'm goin' down is offline  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:55 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.