SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-20-05, 11:21 AM   #11
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,700
Downloads: 29
Uploads: 2


Default

Quote:
Originally Posted by timetraveller
CCIP,

Let me know if you need a little tweak for the scene.dat rule.

Note that Manuel's displacement values are in decimal format, not hex. 2992=BB0

TT
Sure, if you can - I'd be happy.

Actually, I've looked through scene.dat yesterday and I couldn't find anything concrete as far as fog - maybe I'm looking in the wrong places. But if that distance can indeed be adjusted - that's good, and maybe then we can also adjust underwater fogging distance (which would be a huge plus for some of the 'real water' modding as well).

R48 -
I put in the fixes for the radar bearings that Jungman mentioned, but I didn't see anything about that snorkel radar. If someone can point me to what other value (if any) needs fixing there, I'll put it in too.
__________________

There are only forty people in the world and five of them are hamburgers.
-Don Van Vliet
(aka Captain Beefheart)
CCIP is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:30 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.