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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
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That wasn't it.
It was a thread(s) with dot stack situations and how to interpret what the contact was most likely doing. Thanks.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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