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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
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The main problem with the editor is that it has quite a bit of features, and anything with lots of features is usually complex. Imho the editor is pretty easy to use and user friendly, but then again I've used it since OFP.
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#2 | |
Bosun
![]() Join Date: Jul 2009
Location: Winnipeg, Manitoba, Canada
Posts: 68
Downloads: 82
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![]() Quote:
On a side note...I'll confess..Arma was my first attempt at mission creation with this genre of games...soooooo... Anyway.just my opinion, my friend... Cheers :-)
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#3 | |
Lucky Jack
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#4 |
Bosun
![]() Join Date: Jul 2009
Location: Winnipeg, Manitoba, Canada
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Downloads: 82
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Interesting...tell me more...
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#5 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
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Run the starting cutscene script at the beginning of the mission instead of the intro. Run the ending cutscene after all objectives are completed and have it trigger the mission ending when it has played.
This prevents the players from doing anything stupid during cutscenes: Code:
disableUserInput true; Code:
disableUserInput false; Even if you don't do it this way you can just copy-paste stuff between the Intro, Mission and Outro sections, and all will be the same. Last edited by Fincuan; 07-30-09 at 03:34 AM. |
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#6 | |
Bosun
![]() Join Date: Jul 2009
Location: Winnipeg, Manitoba, Canada
Posts: 68
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![]() Quote:
Cheers! Thomsen
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#7 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
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Just tried the demo - one word WOW! Now do I get this or later, as i've heard of it being a bit buggy, and wait a bit for it to be fixed?
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#8 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
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Sorely tempted to buy it
![]() ![]() Never have I enjoyed a game so much, I think I've found a replacement for COD4. When I get it let me know who plays online, and I'll certainly join in.
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#9 | |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
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Arma2 patch 1.03 has been released. Quite a big changelog again
![]() Release thread at BIS forums My favourites:
Full changelog: Quote:
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#10 |
Sea Lord
![]() Join Date: Feb 2005
Location: Shreveport, Louisiana
Posts: 1,956
Downloads: 13
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FINALLY! I will actually start playing Arma 2 again and try to beat the campaign mode.
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#11 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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Have they released the real english fix?
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#12 |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Belgium, mai 1940
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[quote=Fincuan;1145505]Arma2 patch 1.03 has been released. Quite a big changelog again
![]() can't use the noblur mod no more with the patch 1.03 ![]() anybody know how to fix it?
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#13 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
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I think that arma has a option to turn it of in the vedio panel.
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#14 | |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Belgium, mai 1940
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![]() Quote:
i mean with the noblur mod you diden't have the slowmotion when you look around her you can find him http://www.armaholic.com/page.php?id=5851
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#15 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
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Downloads: 85
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no, turnoff postprocessing... I believe that turns off those annoying effects.
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