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Old 07-22-09, 12:50 PM   #1
denis_469
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Thank you!
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Old 07-22-09, 01:12 PM   #2
Hitman
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WOW ... and I mean WOW

Did you really do it? Amazing!

Can you further explain how it works? I know what Racerboy and Sergbuto did to make the Ai torpedoes, but how does your mod work? Does the game really know it is launching torpedoes, or is it tricked to believe it is shooting shells or other things?
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Old 07-22-09, 02:05 PM   #3
DarkFish
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Can you further explain how it works? I know what Racerboy and Sergbuto did to make the Ai torpedoes, but how does your mod work? Does the game really know it is launching torpedoes, or is it tricked to believe it is shooting shells or other things?
It's a modified cannon shooting a dummy shell.
The trick is that I used the gunpowder cloud effect (the nice fire/smoke you see coming out of the barrel right after you shoot) to spawn a torpedo. This torpedo then heads into the direction the barrel pointed at. Unfortunately also the barrels elevation angle is copied by the torpedo. This is what causes the occasional deep/shallow running. Luckily within certain boundaries the torpedo can correct this, so I've set the max elevation angle of the gun to only 1 degree.

This mod certainly isn't perfect but it's a lot better than nothing.
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Old 07-22-09, 02:34 PM   #4
keltos01
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WAOW !

Awesome, and I don't use that word often

[edit] with appropriate credits given, do you allow us to use it in the Japanese Campaign mod ?

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Old 07-23-09, 06:04 AM   #5
DarkFish
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with appropriate credits given, do you allow us to use it in the Japanese Campaign mod ?

keltos
yes sure, feel free to use this
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Old 07-23-09, 09:29 AM   #6
The Fishlord
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Neat! I've always wanted this, midget subs in particular seemed useless without this. Now maybe approaching Japanese home waters on the surface near a port will be a little more dangerous...I hope this gets integrated into TMO 1.8 somehow.

Any chance of you releasing a pack of torpedo-armed ships?
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Old 07-25-09, 01:10 PM   #7
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Any chance of you releasing a pack of torpedo-armed ships?
not ATM. I'm too busy modding other things now. But I'm sure TSWSM will include some.
If someone else wants to add torpedoes to ships/subs, please go ahead, feel free to release them.
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Old 07-23-09, 09:59 AM   #8
keltos01
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yes sure, feel free to use this
thanks a bunch !

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Old 07-24-09, 06:46 PM   #9
ivank
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No you didn't! Yes you did!! Great one!
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Old 09-02-09, 04:34 PM   #10
keltos01
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Quote:
Originally Posted by DarkFish View Post
yes sure, feel free to use this
What goes around comes around : yeah sure, feel free to use my IJN Surface Torpedo Mod

http://www.filefront.com/9947019/IJN..._torpedos.rar/

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Old 09-02-09, 05:52 PM   #11
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Impressive work.
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Old 09-02-09, 05:56 PM   #12
polyfiller
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OK - how does this sound .... modify the traverse tolerance in the torp launchers .sim file to 10 degrees ? This should give such variance in the torps being launched in the actual direction the AI intends, that there is a chance some torps will lead the target correctly ?
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