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#11 |
Sonar Guy
![]() Join Date: Jan 2002
Location: 59.96156N 11.02255E
Posts: 385
Downloads: 3
Uploads: 0
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Been a while since I added something here, so I figured having another go might not be so bad an idea.
![]() NAV: The countours of the sea bottom; A togglable "current (keel) depth", and a few togglable and editable, defaulted at values like: (most applicable only to subs) Surfaced keel depth, Breach depth, periscope depth, 150', 400' (buoy depth) Turning one of these on creates the lines on the map that follow these depths... Discussed in http://www.subsim.com/phpBB/viewtopi...=357904#357904 FFG "round screens": Outlines of land visible FFG TMA: -I'd like max zoomout to be at least double of now, preferrably four times. -The lines must be extendable beyond the current lengths. (Increased, but still static, number of nautical miles will be problematic, but will help as an interim solution) -Merging contacts without drawing one onto the plot would be very helpful in maintaining a "clean plot". -The fact that the solution will, with a perfect operator input, be some 500 yards behind the target, must be fixed. TMA: On all TMA screens I'd like to see the outlines of land. On sub TMAs I'd love the ability to remove single bogus lines (think bent towed array) similarly to the FFG. |
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