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Old 07-19-09, 05:31 AM   #3
Graf Paper
Ace of the Deep
 
Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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I like where this is going. I've also been one who has tended to miss the more "alive" feeling you get with lots of small coastal traffic, usually only found in harbors as it currently stands.

I wanted to work up such a mod, not just for the random but the scripted layer as well, but I know nothing about how unit types work so the only course left open to me was the very daunting task of adding these small ships and coastal convoys by hand.

The work I did with the SCR, RND, and LND layers, when I was creating the CSP Online Mod and making layered multiplayer missions, gave me some good lessons on how the layers work together and plenty of experience with the Mission Editor. It's always been most fun for me when a mission takes place near enough to shore that I can populate my creations with all those fishing boats, tugs, and small merchants, etc.

I'd be happy to help test this idea and even happier if anyone can explain the unit types so I could properly alter and re-script them.
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