SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-14-05, 02:23 PM   #46
Syxx_Killer
Admiral
 
Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
Default

I like the second one better, too. When you were doing your research on the ship, did you see anything about why they painted over the camo but not the bow wave? Also, is there any evidence the stern wave may have been left in place, too?
Syxx_Killer is offline   Reply With Quote
Old 07-14-05, 03:00 PM   #47
Type941
Ace of the Deep
 
Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
Uploads: 0
Default

I like the last version as well - more lighter one. The bow wave was kept, the stern wasn't. The reason it's here is because SH3 uses the same wave on both ends - in fact, if "W" is the wave texture, the mapping of the SH3 Bismark's hull looks like this:


\==WW=====================W==|
__________________

Sink the Bismarck SH3 Movie
Type941 is offline   Reply With Quote
Old 07-14-05, 06:43 PM   #48
Wulfmann
Ace of the Deep
 
Join Date: May 2005
Location: Florida
Posts: 1,010
Downloads: 1
Uploads: 0
Default

They are all so good I would be haapy with any.. Your work, should be your choice.
Wulfmann
__________________
"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government"
Thomas Jefferson,; Constitutional debates
Wulfmann is offline   Reply With Quote
Old 07-14-05, 07:11 PM   #49
Type941
Ace of the Deep
 
Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
Uploads: 0
Default

I'll release a separate bismarck only pack that will contain the 3 skins: Reworked Denmark Strait Battle skin, Baltic Skin (repositioned portholes, not so rusty) and also a light gray/white skin for pre-war colors. So 3 Bismarcks, you will chose which one you like!

1940


1941 - Baltic


1941 - final
__________________

Sink the Bismarck SH3 Movie
Type941 is offline   Reply With Quote
Old 07-14-05, 09:10 PM   #50
Syxx_Killer
Admiral
 
Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
Default

I am literally foaming at the mouth for these. I look forward to them!

Would it be possible in any way to reverse the "arrow" on the SH3 model? In real life it was pointing towards the stern. I also noticed the other "ribbons" are facing forward as well and not rearward like in SH3. I know it is rather minor.
Syxx_Killer is offline   Reply With Quote
Old 07-14-05, 10:03 PM   #51
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,700
Downloads: 29
Uploads: 2


Default

Ohh, shiny

Awesome job. The 3rd skin is really quite something. You've really been going to every length for this project, hats off
__________________

There are only forty people in the world and five of them are hamburgers.
-Don Van Vliet
(aka Captain Beefheart)
CCIP is offline   Reply With Quote
Old 07-14-05, 10:27 PM   #52
Jace11
Seasoned Skipper
 
Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
Default

Ship hull tga files have an alpha layer. When I removed the stripes off bismarck a while ago, I made a black and white version, put a gradient on the hull section I had altered and put it as an alpha in the tga, so it looked right, but I was never certain why the hull tgas have alphas. Is it something to do with shadow casting and lighting effects. I notice some class have more hull "effects" than others.

Anyway, just wondered if anyone knew. I presume it is not to do with the black damage effect that can appear...?
Jace11 is offline   Reply With Quote
Old 07-15-05, 05:28 AM   #53
Type941
Ace of the Deep
 
Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
Uploads: 0
Default

Yes, alpha is for shadow enhancement. it has to be made for best effect, but it's not very prominent if it's missing some elements (like portholes, or camo).

Regarding stripes alignment - I don't know, if Ubisoft made this glaring mistake on purpose... Were they afraid of some Kriegsmarine copyrights?! But it's impossible to align them properly without making disturbing changes to the superstructure. Basically, I won't do it, and this screenshot should explain what's wrong with replacing them.



I've got the 1940 version done as well and bit better than previous shot. Light gray hull.


And the good news is I've made Tirpitz also in 2 versions. I only picked the early war one because the later version had AA guns on turrettops, etc, so the early war version is more accurate. I think you'll be happy, even though the full camo version is not entirerly accurate, again, due to texturing in SH3. It still gives a good impression imho.

Tirpitz 41



Tirpitz 42
__________________

Sink the Bismarck SH3 Movie
Type941 is offline   Reply With Quote
Old 07-15-05, 06:27 AM   #54
joea
Silent Hunter
 
joea's Avatar
 
Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
Default

Dude!!!!

All we need is S and G and a pocket battleship or two!
joea is offline   Reply With Quote
Old 07-15-05, 08:07 AM   #55
Syxx_Killer
Admiral
 
Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
Default

Ok, I see about the Bismarck camo. That alright. At least it is there in the first place.

The Tirpitz looks amazing!
Syxx_Killer is offline   Reply With Quote
Old 07-15-05, 08:12 AM   #56
Jace11
Seasoned Skipper
 
Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
Default

i got a bismarck rec manual plate minus stripes that i use if you want.
Jace11 is offline   Reply With Quote
Old 07-15-05, 08:52 AM   #57
Type941
Ace of the Deep
 
Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
Uploads: 0
Default

Jace, may be upload it to rapidshare and we post a link for all those interested in having one in addition to the ship (i'm using all standard plates though).
__________________

Sink the Bismarck SH3 Movie
Type941 is offline   Reply With Quote
Old 07-15-05, 09:00 AM   #58
Jace11
Seasoned Skipper
 
Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
Default



Goes in SH3/Data/SEA/BISMARK

http://s28.yousendit.com/d.aspx?id=3...C1KR0WYYH17UH7
Jace11 is offline   Reply With Quote
Old 07-15-05, 10:15 AM   #59
Wulfmann
Ace of the Deep
 
Join Date: May 2005
Location: Florida
Posts: 1,010
Downloads: 1
Uploads: 0
Default

Tirpitz looks super.

But, I do not have any picture or drawing like that. 1942 was as above drawing and pictures support that.

Of, course she could have been repainted like you have it in between the pics I have. I also have a 1944 camo drawing of her I can scan.

I must wonder if doing the Rosselsprung camo is possible as it goes from WL to high in the superstructure.
Wulfmann
__________________
"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government"
Thomas Jefferson,; Constitutional debates
Wulfmann is offline   Reply With Quote
Old 07-15-05, 10:36 AM   #60
Type941
Ace of the Deep
 
Join Date: May 2005
Location: U-52
Posts: 1,270
Downloads: 2
Uploads: 0
Default

Tirpitz I made is something like the 2 below. I won't bother with it anymore, because it's impossible to make it perfect due to texturing problems. Tirpitz isn't a priority for me anyway, and if someone wants to make it better, I'm sure they can.



1943, Opertaion "Rösselsprung" Paint Scheme I (September 1942 - July 1943)






If you want to use the more accurate Tirpitz skin, use the one with only black bow/stern bits. The Camouflage of "Rösselsprung" is very complicated and is different on the sides, as presented in images above.

If you are referring to this one:



- I am not sure I am gonna do it..
__________________

Sink the Bismarck SH3 Movie
Type941 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:25 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.