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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#13 |
Dipped Squirrel Operative
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Err,
just forgot to include what i really wanted to say ![]() Let me say i like RUB very much, because immersion and realism is a number 1 factor for me. And that is exactly what i like about the harbour traffic mod. Certainly the German navy did not have a navy fleet comparable to England, but then there were few battleships (two, that is), those "pocket battleships", a few cruisers, more than 40 destroyers (losing around ten in Norway, ok), numerous minesweepers and hundreds of U-boat-accompanying "mine-breakers" (mostly former civilian fishing boats, tenders, small freighters etc. stuffed with empty casks), fitted with AA guns up to their teeth, escorting U-boats in and out of ports. As well there were fleets of civilian fishing boats, and there was always more than one U-boat in the french harbours, let alone Bergen, W'haven etc.. - you simply would see friendly warriors and civilian traffic in the harbours if you weren't blind. On almost all photos of the time there are several U-boats to be seen, lying in packs, lying one by one in those pens, 2-4 in a lock waiting to catch the tide, 3-4 along a quay in the winter in the baltic sea, and lots of accompanying shipping. You have to imagine the german merchant fleet as well as the navy ships were caged in the harbours, and you would see more of them here than elsewhere. Some twenty harbours controlled by Germany - and how much ships in it? So when we call for realism, we should look for how it was, and not how someone thinks it was - no harsh critic, you just cannot know all books, photos etc.. The argument "i want to run and gun without friendly or whatever ships in my way" is certainly understandable, but it fails for me because of this immersion and reality factor mentioned above. If a U-boat commander cursed because of all those ******* fishing boats he had to evade, on the other hand using them to hide, or waiting for the escort at the meeting point under a cloudy sky where a plane could attack at every second ... nope, it's harbour traffic for me. OMG, and the deck gun, yes .... The deck gun is one example i personally hate. I understand the urge for realism, and the way you can sink ships with it in the original game is just overrated. It seems not to be possible to mod the deck gun in a way it is less exact, or less deadly, so the "reduced deck gun frequency mod" in RUB 1.42 may then reflect reality as a whole, but the sluggish reloading does not look or feel real. So maybe we can increase the time to get the deck gun ready ? Witnesses tell the 8.8 would be ready to fire in a minute after surfacing. Shot frequency too high ? All statistics reflect a frequency of 15 to 18 shots per minute with a trained crew (already found three websites and Busch's book on the U-boat war - 15 to 18 shots, depends on the author). A rapid fire gun with that frequency to be reduced to (less) than a shot per minute ... take a look at british submarines and their shot frequency - and their guns were not too sophisticated in comparison to the german 8.8. I'm currently looking for evidence in books and the web - i will post all i find about it here. I do not know why witnesses and statistics talk of 15 shots if they could not be reached in reality ? All overrated ? I sometimes get the impression we modern people probably do not credit the sailors with what they were obviously able to accomplish in those times. Greetings, Catfish |
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