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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jun 2009
Location: In your ocean, sinking your ships
Posts: 721
Downloads: 96
Uploads: 0
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Guys, I discovered the problem with the fps drop rapidly to 30. It has something to do with the time compression. When you increasing the time compression, more than 2072 something, it caused the game overloading the graphic glitch and rapidly drop to 1 and remained 30 fps all the way. Lucky, I saved before I start the whole thing. It seem that Game Fixes Only mod don't work well with time compression. Maybe, will Webster look it up and update to v1.2?
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#2 |
Lucky Jack
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Time compression always make FPS drop
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 |
Rear Admiral
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![]() Yep, with every mod, not just GFO. You speed the game up 3000 times faster, your computer has to keep up with it. Not a glitch Sgt....it happens to us all. I think Webster had a mod that dealth with slowdowns using TC near land where it can really drag down, but not sure if it works. It will also happen if you get around many contacts. Run into a 50 ship convoy or go to Osaka and get 100 contacts and things can slow way down. Of course the more computer you have...the bettr off you are. |
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#4 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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I think he means the game remains at a crawl after he exits TC. Say you're getting 60fps, go to TC, drop out and fps is suddenly at 30, something like that... If I understood it right.
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__________________
Contritium praecedit superbia. |
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#5 |
Soundman
![]() Join Date: May 2009
Location: México, DF.
Posts: 146
Downloads: 774
Uploads: 1
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What I've noticed about TC is that usually my system will have high FPS until I go over 4096, that seems to be the limit, after that the frames will drop reaching almost to 1. Sometimes at 1024 TC they drop only if there is a sound contact that my sonar man hasn't identified - reported. If I go to the sonar station and sweep, will find the source but it will say unknown. That's good because that way I can detect contact easier.
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#6 |
Eternal Patrol
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I can understand not liking the lower FPS, but I have to question the use of the word "unplayable" in the title. I have a crappy old system, and when on the bridge in port or watching a sinking I'm getting 6-9 FPS, but I still play it anyway.
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Seasoned Skipper
![]() Join Date: Jun 2009
Location: In your ocean, sinking your ships
Posts: 721
Downloads: 96
Uploads: 0
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Well, low FPS always annoying me out, when I'm using the high spec computer.
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