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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: May 2003
Location: Midlands, UK
Posts: 2,139
Downloads: 22
Uploads: 0
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been watching this one for a while... but I must say... STUPID DEPLOY CLIENT!
SAW was my favourite tool for the job, especially on Interdiction, great bot blasting fun. My old clan used to run the Boarder map which was always fun, especially with SF forceclass. Trouble was many of the good maps are lacking players... the usual map suspects being boarder, pipeline, bridge crossing and SF hospital attracted lots of players, but get awfully dull after a while. Also you don't stand a chance when people are using Teamspeak and you're not ![]()
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when you’ve been so long in the desert, any water, no matter how brackish, looks like life ![]() |
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#2 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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One day after release, AA3 was so badly screwed up that the US Army has closed the development studio, fired most of the staff and taken full development to Redstone Arsenal in Huntsville, Alabama.
There is a rumor that the person in charge of the Authentication Servers has been sent to Guantanamo. http://ve3d.ign.com/articles/news/48...-Studio-Closed http://www.escapistmagazine.com/news...y-After-Launch |
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#3 |
Sea Lord
![]() Join Date: Feb 2005
Location: Shreveport, Louisiana
Posts: 1,956
Downloads: 13
Uploads: 0
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Absolutely HORRID!
Seriously I cant even rate it because of hard easily it crashes. And if if it diddn't apparently it is hard as nails to get into multiplayer. |
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#4 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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Oh it ran fine and never crashed on my PC, it was just net code issues. Lack of Auth server causing this:
![]() Most amusing to fail at 100% Getting rid of almost the whole dev team and closing the studio on Day 1 seems a bit harsh, but I guess with most games it is about $ which can be made up for the company, AA is all about PR and image, guess the people who paid for the PR didn't like the image. |
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#5 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Yeah i agree. I kept ctd, some maps wouldn't even log me in I see on AA website they have taken note and getting a patch out I read this the day after the DL was available don't know if the patch is out and working cause ive gone back to AAO 2 going to leave AAO3 till its properly fixed!
![]() @ Jumpy don't use the deploy client its total crap for me too DL was running at 22kbps, on AA website you can choose another dL option it directed me to a server where DL speeds were spot on. |
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#6 |
Sea Lord
![]() Join Date: Feb 2005
Location: Shreveport, Louisiana
Posts: 1,956
Downloads: 13
Uploads: 0
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Still absolutely horrid. I still cant run training so nogo for me.
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#7 |
Stowaway
Posts: n/a
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My processor is too crappy to play it.
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