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Old 06-17-09, 06:39 AM   #1
nikbear
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Default Adding Aeroplanes?

I've D/L some aeroplanes from Testpilot,Junkers JU52 'Mausi' and some others,and was wondering if someone could kindly explain to me how I add them so that they show up in game I believe you have to add them to basesThere is some explanation in the readme that came with the D/L but it is only written in German,and I sadly can't speak/read a word of GermanI've tried using Babelfish to translate but it comes out making no sense whatsoever Any help on this matter gratefully received and appreciatedThank you.
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Old 06-17-09, 09:19 AM   #2
A6Intruder
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Quote:
Originally Posted by nikbear View Post
I've D/L some aeroplanes from Testpilot,Junkers JU52 'Mausi' and some others,and was wondering if someone could kindly explain to me how I add them so that they show up in game I believe you have to add them to basesThere is some explanation in the readme that came with the D/L but it is only written in German,and I sadly can't speak/read a word of GermanI've tried using Babelfish to translate but it comes out making no sense whatsoever Any help on this matter gratefully received and appreciatedThank you.

I will try to explain:
Open this folder:Sh3/data/land
There you will find your airbases
Search for german airbase small,normal or large is your choice.
The file you need is LAB_LargeAirBaseGe.cfg (for large air base)
Should look like this:
[Unit]
ClassName=LargeAirBaseGe
UnitType=406
MaxSpeed=0.000000
MinSpeed=0.000000
Length=1
Width=1
[AirGroup 1]
StartDate=19380101
EndDate=19400801
Squadron1Class=LBHeinkel111
Squadron1No=4
Squadron2Class=LBJunkers.Ju.52
Squadron2No=4

[AirGroup 2]
StartDate=19400802
EndDate=19450601
Squadron1Class=LBHeinkel111
Squadron1No=4
Squadron2Class=LBJU88
Squadron2No=4
Squadron3Class=FBJU88
Squadron3No=4
Squadron4Class=FBFW190a5
Squadron4No=6
Squadron5Class=LBJu52-3M.Mausi
Squadron5No=3

If you like to add a new Air Squadron you have to add a bigger Nr., as i did (Nr.5).
The Nr. after the No (=3 in above example) will set the Nr. of airplanes to your squadron.
That was the worst part.
Now add the folder ALB_Ju52-3M.Mausi to your Air-folder, add the LBJu52-3M.Mausi.cfg to ?:\G W X 3.0\data\Roster\German\Air and, very important,
add this line:LBJu52-3M.Mausi=Junkers JU-52 Minensuchflugzeug
to your EnglishNames.cfg into your Air-folder.
After that you are able to see Mausi`s hunt for Mines.
Best regards
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Old 06-17-09, 12:17 PM   #3
mengle
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look here http://www.subsim.com/radioroom/showthread.php?t=146532
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Old 06-17-09, 01:57 PM   #4
nikbear
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I perhaps should have said that I'm using GWX2.1 at the moment
A6Intruder, I think I understand you I might have to come back and clarify some things in a bit if thats ok,thank you for taking the time to explain this to me
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Old 06-17-09, 02:11 PM   #5
nikbear
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Just realised,there is no Ju 52 in GWX2.1,so it can't be done cause TestPilots work is only a re-work,so only for GWX3.0,am I correct
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Old 06-18-09, 02:36 AM   #6
A6Intruder
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Quote:
Originally Posted by nikbear View Post
Just realised,there is no Ju 52 in GWX2.1,so it can't be done cause TestPilots work is only a re-work,so only for GWX3.0,am I correct

No, you could use it with every Supermod or Stock SH3 a shown above.
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Old 06-18-09, 02:38 AM   #7
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Quote:
Originally Posted by A6Intruder View Post
No, you could use it with every Supermod or Stock SH3 a shown above.
Best regards

PS: My example is a different to stock GWX3 because i added several airplanes
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Old 06-18-09, 04:58 AM   #8
nikbear
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SO as long as I have TestPilots D/L,and add it properly,it will show upIf so thats brilliantIts one of my favourite planes cause its so wacky lookingI've just started a career transfer in the Med where I think they were flown quite alot,would be cool to see them flying hunting minesThank you for your help and time
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Old 06-18-09, 11:28 AM   #9
A6Intruder
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Originally Posted by nikbear View Post
SO as long as I have TestPilots D/L,and add it properly,it will show upIf so thats brilliantIts one of my favourite planes cause its so wacky lookingI've just started a career transfer in the Med where I think they were flown quite alot,would be cool to see them flying hunting minesThank you for your help and time
Nice to hear that it works. How often you will see this guys depends on which airbases you put them and which airbases are near by your way.
They will not "hunting", as they did in RL, in very short hight. They will fly like the other airplanes.
Take a picture when you met one.
Best regards
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Old 06-18-09, 03:03 PM   #10
nikbear
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Sorry to be cheekybut do you know of any other planes I could D/L,now I know how to do it I'm eager to see others in the sky
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Old 06-19-09, 01:52 AM   #11
A6Intruder
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Quote:
Originally Posted by nikbear View Post
Sorry to be cheekybut do you know of any other planes I could D/L,now I know how to do it I'm eager to see others in the sky
Take a look here:
http://hosted.filefront.com/Testpilot1978

and find some more under my Sig.
Best regards
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Old 06-19-09, 04:09 AM   #12
mengle
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Quote:
Originally Posted by A6Intruder View Post
Take a look here:
http://hosted.filefront.com/Testpilot1978

and find some more under my Sig.
Best regards

did you tryed the P-47 with GWX 3.0 ? becouse here it said non compatible http://forums-de.ubi.com/eve/forums/...871001094/p/26
or do they mean the markings?
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Old 06-19-09, 04:36 AM   #13
nikbear
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I have those ones thank you It was my understanding that the P47.Thunderbolt was only compatible with W.A.C Or is there some way of using it,the one TestPilot did with the 'Nose Art' on is amazing,that would look very cool
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Old 06-19-09, 07:36 AM   #14
A6Intruder
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Quote:
Originally Posted by mengle View Post
did you tryed the P-47 with GWX 3.0 ? becouse here it said non compatible http://forums-de.ubi.com/eve/forums/...871001094/p/26
or do they mean the markings?
No i did not try it with GWX. But as far i know Testpilot only mean the markings (he allways use the stock decals or permanent markings).
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