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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Mar 2005
Posts: 47
Downloads: 31
Uploads: 0
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THanks! I tried GWX 3. But just a personal opinion but I hate the smoke effects that mod changed. I also personally don't like the textures. Its just a matter of taste, but the tex in GWX 3 look too new. I like the worn out look of the stock SH3 tex. I was also being annoyed by all the pop ups on the screen when I move the mouse to the edges in panic to get to the control dials or the various station shortcut panels. Basically due ot all this...I have removed GWX3. I am currently running the following mods:
Ail Dials mod Ail Sky mod2 UboatReflections_v2.0_cablefix AIL Particles mod LifeBoats&Debris_v4 Harbor&Terrain_Expansion_MOD Harbour_Traffic_1.43_subnets&minefields Ail navigation map mod SH3 Flag mod But do u also notice this bug?? No ship wake or sub wake when going in reverse on the surface?? I am running the game on a 256 MB NVIDIA geforce 6800 go, 2 GB RAM, 1920 x 1200, 1.83 Intel mobile centrino in an Inspiron 9300. |
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#2 |
Stowaway
Posts: n/a
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It's not a bug per say.
All wakes work off a forward motion of a given unit. There are several ways possible to correct the missing reverse waves. |
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#3 |
Sailor man
![]() Join Date: Mar 2005
Posts: 47
Downloads: 31
Uploads: 0
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SO you guys all knew about this from the beginning??
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#4 |
Ace of the Deep
![]() Join Date: Oct 2006
Location: Los Angeles, Ca
Posts: 1,142
Downloads: 267
Uploads: 0
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Witchking Welcome Back.
I couldn't help but notice that you were in dock (Lorient) I presume and noticed your messages. Tube One Ready and a "Friendly Ship Sunk". Soooo.....Target Practice in Port? I don't think BDU will take too kindly to this act of treason
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#5 |
Sailor man
![]() Join Date: Mar 2005
Posts: 47
Downloads: 31
Uploads: 0
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THanks!
LOL! yeah! I wanted to see how "dynamic" the harbor traffic mod is. I wanted to see if ships actually move away. LOL! On top of that...I was testing out a couple different smoke mods. So I wanted to see smoke + see if the harbor mod was indeed working. So...that was the easiest thing to do....fire off a torpedo right from the dock. :p And yeah...the AIL smoke mod still looks awsome. ![]() |
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